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    Tower(Complete) - Screwy behaviour at NS Familiars

    Just been left screwed at the Sorceress with one turn remaining due to what seems like some horrible default behaviour in the Tower(Complete) Quest option. Situation; NS familiars at 1 pound. Green snowcone available. Green candy heart available. Leash, Sympathy active. Empathy unavailable due...
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    Tower(Complete) - Screwy behaviour at NS Familiars

    <edited> Thread should have been in other subforum <edit> Think this may have been in the wrong subforum.
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