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  1. Captain Scotch

    Bug Reagnimated Gnome adventure gain tracking

    Hey all: Hope everyone is having a nice Crimbo season! I've noticed recently is that tracking the post-fight adventure gain from Gnome has been a bit off. Noticed this a few days back when I dusted off my gnome for some tasty Crimbo turnbloat and finally tried to generate a debug log; tried to...
  2. Captain Scotch

    Bug - Fixed screechCombats does not reset on ascension

    Hello folks! The new preference for the Patriotic Eagle, screechCombats, does not currently reset on ascension even though the eagle appears to be able to screech immediately after ascension. Not a huge bug, but feels like an easyish fix probably? (Sorry for posting this right after rollover, I...
  3. Captain Scotch

    Bug - Fixed Missing relay script dropdown

    Hey folks! I've been getting a persistent frustrating issue where the relay script dropdown disappears when using awesomemenu.php; screenshot includes what it looks like without the menu. I tried expanding it to fullscreen it and it definitely is not present. I've also attached the debug log...
  4. Captain Scotch

    Feature Update svnrepo.json to be able to use git install (& revisit some scripts)

    This is facially similar to Irrat's post here, but different enough that I think it's worth a new topic. Recently, my friend Beldur noticed that one of the scripts in svnrepo.json wasn't working. Being very detail-oriented weirdos, we wondered if there were any other scripts in Script Manager...
  5. Captain Scotch

    Feature Tracking zone types for the Cold Medicine Cabinet

    Hey folks! KOL /dev cannonfire40 has alerted me to an issue with CMC tracking that should be a pretty easy fix. The issue is located at line 4231 in FightRequest.java. Currently, the logic looks like this: var environment = location != null ? location.getEnvironment() : "none"; var...
  6. Captain Scotch

    Feature Tracking zone types for the Cold Medicine Cabinet

    Hey all! Just wanted to say major thanks on the CMC tracking. I am working on a script that will incorporate it into TourGuide, which should help me identify any tracking errors or issues. Really appreciate the discussion and the work on this, you all do great stuff, thanks for all the amazing...
  7. Captain Scotch

    Feature Tracking zone types for the Cold Medicine Cabinet

    In order: Backups do not notably influence this mechanic. If you backed up a free fight, it will not count; if it took a turn, it will. The zone is simply assigned based on the original monster you replaced. Same with CLEESH, replace monster, and macrometeor. I have not tested with professor...
  8. Captain Scotch

    Feature Tracking zone types for the Cold Medicine Cabinet

    Hey folks. It would be really lovely to have internal Mafia support for tracking the zone typing of a user's last 20 combats for the Cold Medicine Cabinet. If you are unfamiliar with the mechanic, it works like this: the eligible spleen item you can get from the Cold Medicine Cabinet is based...
  9. Captain Scotch

    Bug Turns_Spent can be lost over RO

    I've gotten this bug quite a few times. One small addition is that it can sometimes happen "silently", where even though you have actively closed out of the Mafia UI, the Java process doesn't terminate after attempting to close Mafia, leaving a small ghost process using a minimal amount of RAM...
  10. Captain Scotch

    New Content - Implemented Mushroom Whiskey adventure yield

    Hey all: As of r20543, Mafia still doesn't know the adventure range on Mushroom Whiskey. According to the Wiki, this has been spaded for a while; it's a 3-5 range. https://kol.coldfront.net/thekolwiki/index.php/Mushroom_whiskey Any way we can add this to new builds? Thanks friends <3
  11. Captain Scotch

    Feature - Implemented Req: Dark Theme (from InfoPowerBroker)

    Croft, thank you for your work on this. Really excited to have a less-glaring mafia experience. :-) I think this was mentioned on a prior page, but I'd echo that the red/blue coloring for stats being above/below your base on the sidebar is a bit painful on essentially all of the dark mode...
  12. Captain Scotch

    Character Info Toolbox

    Quick bug report. When you click the location link for last adventure in CHIT, it does not appear that CHIT is activating the betweenBattleScripts even if you have enabled the proper mafia prefs. It looks like it acts as a bypass. I'm in-run, so I'm not sure I can test it again until after...
  13. Captain Scotch

    Asdon Martin GUI

    This looks incredibly useful. Was trying to install this script this morning, but can't seem to get the new interface to override the default Asdon interface. The files are definitely in my local relay folder under campground.fuelconverter.ash and campground.workshed.9508.ash. Tried decrementing...
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