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  1. pl_walker

    Links not working

    I'm guessing something is wrong on my system and not with Mafia itself, but links within the relay browser are not working. For example, I just smashed a barrel and the "chew" link for the "magicalness-in-a-can" does nothing when I click on it. I did a "view frame source" and I don't even see...
  2. pl_walker

    Trouble With use_familiar()

    OK, moving the script to within my Farming script eliminates the error, so something must be happening as part of the Post-Adventure automation. At least for now I have a work around that works. I can move the familiar management to a "tools" script and just call it after I adventure...
  3. pl_walker

    Trouble With use_familiar()

    For reference, I was able to capture the error again with more info from the log. For reference, my kmFarm script is just adventuring in the Oasis. This issue happens whether I'm running that script or just automating adventures. I'm going to try removeing the Post-Adventure script and put...
  4. pl_walker

    Trouble With use_familiar()

    Strange, the error seems to be happening after the script ends. I guess... Finished ASH script: kmBetween.ash Your Jumpsuited Hound Dog can't wear a string of dingle balls Autorecovery failed.
  5. pl_walker

    Trouble With use_familiar()

    Tried that. Unfortunately, I didn't get the error when I ran the script. I'm not sure what is going on.
  6. pl_walker

    Trouble With use_familiar()

    Thank you for the reply. In Automtion, other than log in and log out scripts, I have a post-adventure script. Here is the extent of that script: void main(){ item familiar_equipment; // don't allow this script in Ronin if(!can_interact()){ exit; } // familiar management // **...
  7. pl_walker

    Trouble With use_familiar()

    OK, I give up, I'm not sure whether I broke some rule or what. What do I need to do differently in order to get some assistance on this?
  8. pl_walker

    Trouble With use_familiar()

    Trying to change my familiar from the Baby Sandworm to the Llama Lama once I have 5 agua. This is in the script that runs Between adventures: if(!use_familiar($familiar[Llama Lama])){ print("Error trying to change familiar to Llama Lama.", "red"); exit; } I got "Your Llama Lama can't...
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