Search results

  1. T

    missingManuel.ash - Yet Another Manuel Script!

    Yeah, gonna have to wait until they add those monsters to Mafia to see if anything needs to be sorted out. I've got the No Manuel fix in place. It'll be on the next release.
  2. T

    missingManuel.ash - Yet Another Manuel Script!

    That doesn't seem like a silly request at all. I'll see what I can do about it.
  3. T

    missingManuel.ash - Yet Another Manuel Script!

    Yep. I got the same reply.
  4. T

    missingManuel.ash - Yet Another Manuel Script!

    I kept meaning to do it. Now I have!
  5. T

    missingManuel.ash - Yet Another Manuel Script!

    Version 1.6 is out. Fixes the Your Shadow issue that Darzil found, and groups the Animelfs. The problem with the Lonely Construct has not been fixed, because I don't want to put in an ugly patch to fix it until I'm sure TPTB won't write different factoids for the translated construct.
  6. T

    missingManuel.ash - Yet Another Manuel Script!

    Version 1.5 is up. Moved Corman to the appropriate area, reordered some groups, and added a group for the Taco Elves.
  7. T

    missingManuel.ash - Yet Another Manuel Script!

    I believe what happened is that when you fought Stella, she was added again (with a subtly different name) in the monster list, so when you ran the script, it listed her twice. The one that was completed didn't show up, and the new one did, with zero factoids. She was probably even showing up...
  8. T

    missingManuel.ash - Yet Another Manuel Script!

    Does it happen if you close mafia, restart it, and run the script again?
  9. T

    missingManuel.ash - Yet Another Manuel Script!

    Is it showing all forms having three factoids remaining? What build of Mafia are you using?
  10. T

    missingManuel.ash - Yet Another Manuel Script!

    This is unfortunate. Should I bother with a patch for this, or wait to see if they change it? I don't have any Vibrato monsters in my Manuel yet, so I'd have to go in there to make sure the patch works before releasing. Perhaps aside from a bug report, it should be asked on the radio show.
  11. T

    missingManuel.ash - Yet Another Manuel Script!

    And now Version 1.4 is up, with ninja snowmen and translated Vibrato monsters. It should now be reporting correctly all 989 monsters. As always, let me know if you find a bug, or if there's some improvement or feature you'd like to see. Edit: Just noticed I put Corman in the Bugbear Invasion...
  12. T

    missingManuel.ash - Yet Another Manuel Script!

    Version 1.3 is up. Now with version checking (thanks, Bale). Grey goos are now grouped. Rene C. Corman is back with a vengeance. Different versions of gremlins, nightstands, protector spirits, and clingy pirates are now recognized. Issues with Ninja snowmen and Vibrato monsters are pending...
  13. T

    missingManuel.ash - Yet Another Manuel Script!

    Version 1.2 is uploaded. Removes the extra Slimes and Eds, and fixes issues with acute letters and the articles in Muertos Borrachos. How do I make the script check if there is a newer version available?
  14. T

    missingManuel.ash - Yet Another Manuel Script!

    Thanks, Veracity! This will be fixed in the next version of the script. And thanks for the tips, Erich. I'll remove Servant of Flameface (which I thought I had already removed). I have an idea on how to fix the Slimes (Ed has the same issue). I don't know if I'll be able to do much with the...
  15. T

    missingManuel.ash - Yet Another Manuel Script!

    Are you using the latest build (or at least build 11642)? You can also try going to line 69 and chainging "Béarnaise" to "Bearnaise" which also seems to work.
  16. T

    missingManuel.ash - Yet Another Manuel Script!

    Version 1.1 is up. I have included the changes suggested by Bale, along with a few others to better group monsters and sort areas.
  17. T

    missingManuel.ash - Yet Another Manuel Script!

    I take it it's the Foreman now?
  18. T

    missingManuel.ash - Yet Another Manuel Script!

    Yeah, sorry about that. I wasn't really planning on publishing the script, just something I could use and modify according to my needs, but I shared it with some people and one of them suggested I post it here. And your script really helped me learn the ropes, so thanks for that. This is my...
  19. T

    missingManuel.ash - Yet Another Manuel Script!

    missingManuel 1.42 Based on AutoManuel.ash, I've been working on a script to scan Monster Manuel and get a list of monsters with missing factoids. I keep tuning it to work with the latest KolMafia build. The script will ask if you want to display the full list. Selecting yes will list all...
Back
Top