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    missingRecipes - Discovery tracking script

    Version 1.1 is up. The culprit was Humpty Dumplings, which caused a parsing error because one of its ingredients, the vial of jus de larmes, had italics in its name. 323 cooking recipes should be reported now.
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    missingConsumables - Consumable tracking script

    Version 1.3 is up. There was a parsing error that was causing the extra booze to appear. Should be fixed now.
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    missingRecipes - Discovery tracking script

    The script ignores lit cigar, Mighty Bjorn action figure, plate of franks and beans, flask of peppermint schnapps, and all the rainbow pearl recipes. Perhaps you have one of those?
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    missingConsumables - Consumable tracking script

    Version 1.2 is up. Removed the flask and the frank. Added the idiot brain.
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    missingRecipes - Discovery tracking script

    Are your inventory images hidden? This might cause a problem with the parser.
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    missingManuel.ash - Yet Another Manuel Script!

    Done. Version 1.13 is up. Whee! Now to wait for the sea bosses to be added.
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    missingManuel.ash - Yet Another Manuel Script!

    Ver 1.12 is up. Apparently The Darkness (blind) and Servant of Lord Flameface were removed from Mafia.
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    missingConsumables - Consumable tracking script

    Version 1.1 is up. I fixed an issue with consumables like Lobster qua Grill that had italics in its name.
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    missingConsumables - Consumable tracking script

    I see it there... I didn't attach it when I first created the post, but then I added it, and I know someone has downloaded it to test it.
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    missingConsumables - Consumable tracking script

    missingConsumables 1.6 This script will check your consumption history against the list of consumables in Mafia (plus some that are not in the food/booze list), and give you a list of which ones you are missing. Ver 1.1: Fix issue with consumables that had italics in their names. Ver 1.2...
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    missingManuel.ash - Yet Another Manuel Script!

    Ver 1.11 is up. Hides the UR Pooltergeist. That's all. Now to wait for the Deepcity monsters to be added to Mafia.
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    missingManuel.ash - Yet Another Manuel Script!

    Version 1.10 is up. The Lonely Construct patch has been removed. Hooray! Also, the wild seahorse has been hidden away since it can't be killed.
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    missingRecipes - Discovery tracking script

    missingRecipes 1.1 I am no longer updating this script. Erich fixed it and you can get it here. This script will check your discoveries against the corresponding pages on the Wiki, and give you a list of which ones you are missing. Ver 1.1: Fixed issue with italics. Tested with build 12108.
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    missingManuel.ash - Yet Another Manuel Script!

    Version 1.9 is up. Removed the extra Dis bosses, and grouped the AoJ monsters.
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    missingManuel.ash - Yet Another Manuel Script!

    Ah, that's because they weren't originally in the zone, so I added them manually. So now each zone has the monster twice. Hooray? I'll fix it soon enough. Clancy and The Avatar of Boris are still not registered as monsters in Mafia...
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    missingManuel.ash - Yet Another Manuel Script!

    Make sure you're running the latest KolMafia build. They should show up when they are added to KolMafia's monster list.
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    missingManuel.ash - Yet Another Manuel Script!

    Version 1.8 is up. The Ninja Snowman Assassin was showing up twice. Got that fixed. I ended up patching the Lonely Construct. It's not perfect, but it should at least detect that you have 2 of them researched, though if you only have one, it can't tell which one it is.
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    missingManuel.ash - Yet Another Manuel Script!

    The names of the extra zones I created are clashing with the names of the real zones. The script first checks the real zones, and it happens that Fear Man's Level (I think) shows up first, so it processes all the postAreas starting from Fear Man's Level before it actually checks the extra...
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    missingManuel.ash - Yet Another Manuel Script!

    The first post mentions which build I used to run the current version, so anything after that should be fine. :)
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    missingManuel.ash - Yet Another Manuel Script!

    Version 1.7 is out. It will now check if you have Monster Manuel before running the script. The Psychoses monsters (except Jick's jar) have been sorted.
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