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  1. digitrev

    Best Between Battle Script Ever -- formerly AutoMCD

    So I'm guessing that line in your mood looks something like this? Always, ashq import <flavourScript.ash> intrinsics()
  2. digitrev

    Best Between Battle Script Ever -- formerly AutoMCD

    So it occurred to me that something I would rather like BBB to do for me is swap to the appropriate Flavour of Magic for the location (especially since it's now a no-cost spell). If you'd be willing to implement this feature (and I rather hope you would), I've provided a Location -> Best Element...
  3. digitrev

    extraction.ash - Automated Gene Extraction

    Duly noted. I've set it up to simply ignore hyphens in phyla and input, so they should match now. Try svn update.
  4. digitrev

    Guide

    A minor request - if the user has a slimeling, can you add a suggestion to use for the quests where equipment drops matter (e.g. Knob Goblins, getting pirate outfit, Airship, Twin Peak for the dress pants, getting the hippy/frat outfit, getting the war outfit, etc...)
  5. digitrev

    extract_item in combat

    Yeah. I'm planning on writing a consult script that'll take a look at those numbers at the beginning of the fight (for pickpocketing) and at the end of the fight (for momentum, rave moves, handsome devil, etc...)
  6. digitrev

    extract_item in combat

    This looks awesome. I've been debating writing some sort of automatic item-drop spading, and this should help greatly. Thanks!
  7. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    Yeah, I cranked +items to about 395%, so it's possible that I capped the drops.
  8. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    I didn't, but I do have another set that I can test with tomorrow.
  9. digitrev

    Bug - Fixed AfterAdventure Script doesn't always fire

    Specifically, my afteradv script isn't firing after I use copied monsters (4-d camera, ice sculpture, spooky putty, etc...).
  10. digitrev

    BatBrain -- a central nervous system for consult scripts

    So I used the holo-tank, holo-bomber, and holo-platoon as a Sauceror at level 24 with 535 mainstat. They each did 6250 damage (or 5000 before the Deft Hands bonus).
  11. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    Don't know if this is the appropriate place, but I used the three combat items from the Holographic army (tank, platoon, and bomber), and they each did 5000 damage (well, 6250, but I have Deft Hands).
  12. digitrev

    extraction.ash - Automated Gene Extraction

    Glad to hear that it's working out well for you!
  13. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    Unknown item found: holo-tank (7761, 128028251) -------------------- 7761 holo-tank 128028251 holotank.gif none, combat t 0 # holo-tank --------------------
  14. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    Looking at item #7765... Unknown item found: Xiblaxian holo-wrist-puter (7765, 431138014) -------------------- 7765 Xiblaxian holo-wrist-puter 431138014 holoputer.gif accessory 0 Xiblaxian holo-wrist-puter 100 none # Xiblaxian holo-wrist-puter: Detects Anomalous Materials of Xyblaxian Origin...
  15. digitrev

    Finish combat differently if affected with Majorly Poisoned?

    If you're using custom combat scripts: [ default ] #this is just to make sure that this will repeat indefinitely while pastround 0 #check for effect if haseffect majorly poisoned #use whatever items you want to here item anti-anti-antidote, seal tooth endif if...
  16. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    Also worth noting - Level 21 Sauceror in aftercore.
  17. digitrev

    New Content - Implemented Xi Receiver Unit - Con Item

    This is the con item. New correspondence in the form of the Xi Receiver Unit. Sends a daily transmission from planet Xi. Unknown item found: Xiblaxian direct marketing simcode (7740, 262976780) -------------------- 7740 Xiblaxian direct marketing simcode 262976780 transmission.gif usable t 0 #...
  18. digitrev

    Foreach group

    Use maps. This is not in any way tested, nor is it guaranteed to work. Run at your own peril. record item_info { item it; effect ef; string exclusive; float boost; int turns; // number of turns the effect last }; item_info[int] Item_map; //at least, I'm assuming that's the...
  19. digitrev

    Bug - Fixed Unexpected plural of 'Artist's Crème Brulée Torch of Fury' found

    Unexpected plural of 'Artist's Crème Brulée Torch of Fury' found: Crème Brulée Torches of Fury
  20. digitrev

    Guide

    Camera is definitely lost. [1850] The Sunken Party Yacht <snip> Round 0: digitrev wins initiative! Round 1: digitrev uses the crappy camera! Round 2: digitrev uses the pulled green taffy! You acquire an item: envyfish egg Round 3: Tony squirms around in the Buddy Bjorn for a bit...
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