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  1. R

    Pulling outfits from Hagnks

    Ok, cool.. but! if (pulls_remaining() > 0) { print("You still have " + pulls_remaining() + " pulls you can make today."); if (my_level() >= 4 ) { cli_execute("pull outfit Knob Goblin Harem Girl Disguise"); } if (my_level() >= 7 ) { item_to_pull = "Miner's helmet"; if (...
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    Pulling outfits from Hagnks

    Heyas Anyone know if using "pull Swashbuckling Getup", for example, will pull the entire swashbuckling getup, regardless of whatever parts of swashbuckling getup you may already have in inventory?
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    Checking stuff to autosell

    Heyas, So, I have been looking at Networth.ash and gotten a few ideas, but I'm generally now trying to have a check that will * run through my whole inventory looking for items where the number of items > 50 * report back via print commands that this is the case * and perhaps (via some sort of...
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    Barrel full of Barrels autodrinker

    Hiyas, I'm wondering if it's possible to adventure in the Barrel full of Barrels (usually takes 6ish turns, though could be as low as 4 or as high as 12 if I was *really* unlucky with mimics), to grab the 2-4 normal drinks... and then drink them, automatically? Is there some way for kolmafia...
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    Bounty Hunting *just* sticky stardust

    Also, as I found out last night, if you are already on another bounty and then you give up that bounty, it *offers you the same selection of bounties from the day where you picked that bounty up*. That is, it overrides the "normal" bounties for that day. Whereas Nob Obb will report the ones that...
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    Bounty Hunting *just* sticky stardust

    Yeah, Bale had the right of it. It doesn't matter if i'm already on a sticky stardust bounty, or any other sort of bounty. I merely want to *get* a sticky bounty if I am otherwise unoccupied. Cheers :) (mmm, and there is a sticky stardust bounty today.. time to go home and test it.. :P)
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    Question about state of variables

    Ok, thanks. Just checking :o)
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    Bounty Hunting *just* sticky stardust

    Heyas, again! So I'm farming the hole in the sky for stars and lines and star charts. I've heard Icy Mountaintop is better for meat grinding, and Giant Castle is better for making meat in the form of items, but I like hole in the sky. There are only ever 3 outputs, so theyr'e way easier to see...
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    Question about state of variables

    So, is ASH a language whereby variables actually store an equation, and work out the current state at the moment? To put it another way (from the MaxMp.ash script): Suppose I have full mp... mpFull = (my_mp() == my_maxmp()); .. and then I script to adventure a few times, casting saucegeyser...
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    Get Brother Corsican's blessing

    Yes I did. Which is why English is a fun language to "program in". You can always find the "exact code" you want, if you look hard enough :P
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    Attempting to adventure up to a condition

    excellent Brilliant - thanks, grot :) That's exactly the syntax I was not getting. Richo
  12. R

    Attempting to adventure up to a condition

    Heya, this is supposed to be simple but I'm having trouble with it.. if anyone feels like helping... that'd be swell :) I like bat wing chow meins. I want to make code that roughly says: * start adventure counter * adventure in "batrat and ratbat cave" until 3 bat wings are obtained *...
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    Get Brother Corsican's blessing

    if (adventure(number,location) {} --> is not actually "oh wait nevermind".. it's a catchall, so that if it comes up with an error, it won't crash the script. This isn't a good example as adventure doesn't crash (that i've seen) :) I'm just in the habit of doing it. if (cli_execute("nuns"))...
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    Get Brother Corsican's blessing

    Heyas.. Was wondering about an addendum to this.. like, getting the buff, and then if the buff still exists, adventure in an area with lots of food. Else adventure in an area with items. something like: cli_execute( "friars blessing food" ); if(adventure(if (friars blessing(my_adventures()...
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