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    missingConsumables - Consumable tracking script

    Adding to the above: The ten known Speak Easy drinks don't have items and are consumed on purchase. I.e. similar to Crimbo consumables: Not found: Bee_s Knees Not found: cup of _tea_ Not found: Flivver Not found: glass of _milk_ Not found: Hot Socks Not found: Lucky Lindy Not found: Phonus...
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    missingConsumables - Consumable tracking script

    The last hot dog doesn't get recognised: Not found: video games hot dog Also some crimbo cafe food: Not found: Cinnamon Nutrition Block Not found: Gingerbread Nutrition Block Not found: Peppermint Nutrition Block And some crimbo cafe booze: Not found: Fortified Eggnog Slurry Not found: Hot...
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    Trick-Or-Treating script

    I have problems running this script: > tricktreat 2 Saving outfit: Backup Outfit saved Putting on outfit: treat Equipment changed. Starting trick-or-treating, outfit-switching enabled. Mood swing complete. Restoring HP! Currently at 245 of 403 HP, 278 of 897 MP, current meat: 15863682 ...
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    ZLib -- Zarqon's useful function library

    Yup, plastic pumpkin bucket. Thanks Bale (and Winterbay)! Got it fixed.
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    ZLib -- Zarqon's useful function library

    I'm having problems with Expression syntax errors for 'modifier_eval()': Expected end, found perfect (zlib.ash, line 176) You're on your own, partner. Click here to continue in the relay browser. Arises while trying to visit the castle for some meat farming with WHAM.ash. Nothing unusual in...
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    StDoodle's Dungeon Parser

    Some marginal fixes. Todo: distribute those combat items first and exit gracefully if that fails.
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    StDoodle's Dungeon Parser

    I folded both parsers back into one file. The error message have seen some improvements. There is currently a problem with once per player items (i.e. hard mode combat items (bell, lice, citation pad and scissors)) when distributed to players who already have them. Best to distro them early...
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    StDoodle's Dungeon Parser

    I did some work for Dreadsylvania. The script is heavily based on the slime tube one but without the haves/wants. And defaults for debt/reset dropdowns were added. dungeon_parser.ash needs a small adjustment to parse the saved_dungeons.txt boolean no_debt; boolean no_reset; needs to be...
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    missingConsumables - Consumable tracking script

    Ah, my thought was that they are a special case like sushi, since they are instantly consumed.
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    missingConsumables - Consumable tracking script

    4 days ago, r12502. Some dogs show up in the item manager. Prolly those unlocked/with enough supplies.
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    missingConsumables - Consumable tracking script

    The script doesn't recognize the hot dogs: Not found: basic hot dog Not found: chilly dog Not found: devil dog Not found: ghost dog Not found: junkyard dog Not found: one with everything Not found: optimal dog Not found: savage macho dog Not found: sleeping dog Not found: sly dog Not found: wet...
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    missingConsumables - Consumable tracking script

    The bento box http://kol.coldfront.net/thekolwiki/index.php/Sushi#Bento_box is currently unknown to the script. Dunno if it should be added to mafia or whether sushi is the kind of food you handle as special case with your script.
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    missingRecipes - Discovery tracking script

    Perfect now. Thanks again!
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    missingRecipes - Discovery tracking script

    Confirmed. Thanks :-) @Erich: I'll check which recipe is missing on the wiki. Edit: I have added the Fettucini épines Inconnu to the Miscellaneous section. Edit2: And now with the edited page I get: You are missing the following cooking recipes: fettucini _pines Inconnu = fettucini Inconnu +...
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    missingConsumables - Consumable tracking script

    Yup, fixed. Thank you!
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    missingRecipes - Discovery tracking script

    Only the plate would be cooking and I don't have that. 3vi1 pr0n m4nic0tti = pr0n legs (0) + evil noodles (0) Boris's key lime = Boris's key (0) + lime (0) Boris's key lime pie = pie crust (0) + Boris's key lime (0) Connery's Elixir of Audacity = cocktail onion (0) + scrumdiddlyumptious solution...
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    missingManuel.ash - Yet Another Manuel Script!

    And that was me thinking I had the most recent version. Thanks!
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    missingConsumables - Consumable tracking script

    Thanks again! I just checked and I noticed another thing. Somehow I get an extra booze credited which is suspect is a double-count. I think that there are only 404. Antarctic Ice Tea Black and Tan and Red All Over braincracker sweet candycaine Cyder ecto-nog eggnogtini fermented honey flask...
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    missingRecipes - Discovery tracking script

    Yes. After turning them on the script runs fine. Thanks! Another thing I noticed now: the script is reporting You are missing the following cooking recipes: 322/322 And my quest log says: You have discovered 323 Cooking recipes. The other scripts report the unknown ones. But maybe it's too...
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