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  1. E

    Feature Reset turns spent in Spelunky for each instance

    This is useful, though technically a lot of the areas depend on combats won rather than turns spent. Tracking if various bosses were defeated this instance could also be helpful. (ghost, lolmec, and yomama. queen bee?)
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    Bug - Fixed Eating optimal dog with Mayodiol active

    r16297 Steps to reproduce: -No milk of magnesium active. -Consume a mayodiol. (from mayo clinic) -Eat an optimal dog. Results: -Property mayoInMouth is still Mayodiol -Fortune cookie counter is not reset to zero. I suspect this is due to this line in ClanLoungeRequest.java: if (...
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    New Content - Implemented Community Service: 2015 Fall Path

    A tracking variable to know which services have been completed could be useful.
  4. E

    Guide

    Hmm, that explains it. Earlier I was testing various versions of Opera and couldn't track it down, but I was only using OS X and Windows XP, not Windows 7. Thought maybe there was an obscure javascript violation that I didn't take into account. Should be fixed in release? Thank you for tracking...
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    Feature - Implemented Add case-sensitivity for string comparisons in ASH

    Can this be changed back? Guide is thirty-eight thousand lines of code, all string heavy, and trying to fix the issues this creates is not easy. Lots of subtle, hard to detect bugs. An example issue: The space elves quest uses the image name "spooky little girl". But, in KOLImages.ash, I...
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    Guide

    I remember seeing this before. It may be a mafia bug with that quest - questESpClipper being in a state that indicates it's in progress even if it is not. (get questESpClipper to check) Click on the radio and keep listening to it. I think that clears out the flag as a backup.
  7. E

    Bug - Not A Bug Default for preference booPeakProgress should be 0, not 100

    Could chasmBridgeProgress be added to that code? When you start the quest with the council, chasmBridgeProgress is still 30 until you load the bridge area's page text, which resets it back to zero. This results in an extremely minor and transient display error in my guide which probably nobody...
  8. E

    Sourceforge downtime -- discussion of alternatives

    To further expand on this, I have a test case where I update the same file repeatedly until "svn update" stops working. The only change is updating the version string. Some results from testing today: Before SVNKit upgrade, r16070: simpleSvnUpdate=true, same as the default. r16070: (almost...
  9. E

    Guide

    Newest release has a bunch of additions for Spelunking. Mostly from whispers in back alleys. It's probably all wrong. It also violates one of the hidden rules of Guide - it will change game state if you click on the equipment entries. But it's really useful, and limited to that one area, so...
  10. E

    New Content - Implemented Madness Bakery

    I think this change may have an infinite loop bug related to it. Tested in r15987 on Ubuntu and OS X. To reproduce: click "older trivial updates" in the right pane of the relay browser. Alternatively, load "http://127.0.0.1:60080/static.php?id=trivial" in the browser. After which, the page...
  11. E

    Bug - Fixed NPE for turns_spent when not logged in

    r15900 Steps to reproduce: Open mafia, but do not log in. Open menu General>Graphical CLI Run this command: > ash $location[the dire warren].turns_spent Unable to invoke attribute getter: java.lang.NullPointerException () Alternatively: > ash $location[the dire warren] Returned: The Dire...
  12. E

    Guide

    Unquiet garves/pasta of peril are both fixed. At the moment I reduced their opacity. But you're probably right, they are in the way... they're so pretty though, so I haven't removed it yet. I think this means the script isn't running anymore... try reinstalling guide? Run these commands...
  13. E

    Guide

    First fixed, not sure about the second one. Will have to check. 1.2 released. Features a display when you mouse over the location bar: Also better pyramid support, O Cap'm in-run suggestions, slightly better pool skill estimation, Stench Airport quest support, very minor (modern major) Mayo...
  14. E

    Bug - Fixed dnaSyringe property altered by Duskwalker syringe against oil monsters

    Checked in r15744. To reproduce: -Have non-slime phylum in DNA syringe. (example: pirate) -get dnaSyringe -> "pirate" -Use duskwalker syringe on any oil peak monster. -get dnaSyringe -> "slime" -Check campground shed again, see the syringe is still pirate. -get dnaSyringe -> "pirate" This can...
  15. E

    New Content - Implemented Naughty Sorceress Quest Tracking

    r15739 nsContestants tracking for 2 and 3 seems to error for certain cases. To reproduce: Have exactly(?) one more adventurer to defeat for either the stat contest or the element contest. Visit contest booth, see nsContestants2 or nsContestants3 is -1. Visit quest log, see it tracked properly...
  16. E

    New Content - Implemented New path "Actually Ed the Undying"

    get_campground() returns the items installed in your campsite for the previous ascension, when ascending Ed: Before ascending: > ash get_campground() Returned: aggregate int [item] big rock => 1 chef-in-the-box => 1 confusing LED clock => 1 Dramatic™ range => 1 ice harvest => 6 Little...
  17. E

    Guide

    This should be fixed, but there might be problems. If anyone has any frame-related bugs, let me know. Known issue in Firefox: opening guide, then resizing frames, will prevent the right/left arrow buttons (that hide/show the chat pane) from functioning. This requires even more advanced matching...
  18. E

    New Content - Implemented New path "Actually Ed the Undying"

    Think combats.txt needs entries for The Secret Council Warehouse: > ash $location[The Secret Council Warehouse].get_monsters().to_json() Returned: [ ] Should just be the warehouse clerk, warehouse guard, and warehouse janitor at 100% combat rate?
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    New Content - Implemented New path "Actually Ed the Undying"

    Similarly, the "Like a Bat out of Hell" (when you go to the underworld) and "Underworld Body Shop" choice adventures are currently added to that location's noncombat_queue.
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