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  1. Banana Lord

    Harvest – A highly customisable farming script

    I think eegee's fix was for rain doh wasn't it? I'll have a closer look in a bit. For the 441 error, I added the code you posted (post 326, or something close to it, I think) and it seems to be working fine. The 462 cookie error is a bit weird, and quite hard to test for without more...
  2. Banana Lord

    Harvest – A highly customisable farming script

    I've uploaded a new version of Harvest. The only thing I've changed is the usage of the words "item" and "effect" as variable names. That should fix the "reserved word" error. I've scanned back through the thread briefly, but are there any bugs I should know about? I might have a little bit of...
  3. Banana Lord

    Harvest – A highly customisable farming script

    Ran into the "Reserved word" error myself today, so I thought I'd just check in again to prove that I'm still alive and interested in Harvest :-) I'm still logging into KoL regularlyish and the small pile of new registrations in my inbox always makes me smile. Big thanks to everyone who's been...
  4. Banana Lord

    Harvest – A highly customisable farming script

    I'm not entirely sure what could be going on here, and I have very limited time to help you at the moment. If Winterbay, eegee or Theraze or someone else who knows things could chime in that would be awesome. Otherwise, can you confirm if the relay script's saving your preferences properly? Take...
  5. Banana Lord

    Harvest – A highly customisable farming script

    That's strange. Preferences are stored in your vars file. As a start copy paste this into the gCLI: ash get_property("har_profit_file_created"). Do you have a vars_YOURNAME.txt file in /kolmafia/data? Is there anything in it?
  6. Banana Lord

    Harvest – A highly customisable farming script

    By data do you mean Harvest settings and preferences, or farming statistics/data, or both?
  7. Banana Lord

    Harvest – A highly customisable farming script

    Many thanks to eegee and Theraze for looking after this thread in my absence. I still hope to return to developing Harvest but at the moment it's just not possible. If someone needs to get hold of me for some reason and I don't appear to be watching this thread then an in game message to Banana...
  8. Banana Lord

    Harvest – A highly customisable farming script

    Looks like I'm not going to have time to work on Harvest for a while, sorry. Unofficial patches/updates are welcome in the meantime. I'll get back to it when I can.
  9. Banana Lord

    Harvest – A highly customisable farming script

    Without more detailed information I can only imagine that happening if you didn't have a copy of the HAR_Options.txt data file. Try deleting the scripts and reinstalling, and check kolmafia/data for that file. If you're still having trouble, expect a more detailed reply in the next day or two...
  10. Banana Lord

    Harvest – A highly customisable farming script

    Sorry guys, consider this my "out of office" notification. I'm technically on holiday for the next week, but in reality I'll be busier than ever. Should have a little time to sort a few things out in the next day or two though, so expect a post later this week coming week.
  11. Banana Lord

    Harvest – A highly customisable farming script

    Am I supposed to have that alias set already? I grabbed it from another thread (alias prefref => ashq record r{string d ; }; r[string,string]m; file_to_map("defaults.txt",m); foreach t,p,d in m if(to_lower_case(p).contains_text(to_lower_case($string[%%]))) print(p+" ("+t+", now...
  12. Banana Lord

    Harvest – A highly customisable farming script

    Thanks, it's not up on the wiki.
  13. Banana Lord

    Harvest – A highly customisable farming script

    Sweet, I'll have a play around and see what I come up with :).
  14. Banana Lord

    Harvest – A highly customisable farming script

    As you say, only important if you need to keep two different copies. The only time that'll be an issue is if someone happens to be bountyhunting with copying (putty/box) and is using olfaction with copying to improve their farming. So yeah, not too complicated, just interesting. What I have...
  15. Banana Lord

    Harvest – A highly customisable farming script

    Oooh, that's interesting. Damnit, life just got slightly more complicated! :D
  16. Banana Lord

    Harvest – A highly customisable farming script

    Yep, I'll definitely add that when I get a chance (hopefully things will start happening again in the next few weeks). Because it shares a counter with the spooky putty sheet there's no extra logic to include so it won't take long to do at all.
  17. Banana Lord

    Harvest – A highly customisable farming script

    Ah OK. My post originally said to update CounterChecker but when I reread his post I edited it. I bow to your wisdom :)
  18. Banana Lord

    Harvest – A highly customisable farming script

    I thought he had it already. If it's still not working alexsqian it might be worth downloading a fresh version just in case :).
  19. Banana Lord

    Harvest – A highly customisable farming script

    I'm glad you like the script. It's pretty cool seeing a few hundred people download something you've made and (hopefully) get some use out of it. I can't tell you off the top of my head what's going on with your combo problem, and I'll be flat out for the next week so either you'll have to...
  20. Banana Lord

    SmartStasis -- a complex script for a simple CCS

    I'm no speed ascender but I thought the conventional wisdom was that it was optimal to use up to 5 GAP (et al.) runaways. EDIT: Well, as optimal as a rule of thumb can ever be. I suppose you could calculate it on a per-instance basis, but that would be horrendously complicated.
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