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  1. R

    Bug - Confirmed Maximizer didn't equip a weapon

    Ah, a heisenbug! This makes it hard to figure out exactly what's going on but given what heeheehee says (there is a skill that offers +1 exp) I figure it's related to the cache somehow. When you had debug off it thought nothing offered exp unless you had nothing in your hands. I thought the...
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    Feature - Implemented Suggestion: -fold option for maximizer

    You can set the property "maximizerFoldables" to false to ignore them by default.
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    Bug - Confirmed Maximizer didn't equip a weapon

    Looking at the modifiers, we can see that the error is when it goes from considering equipping the unbreakable umbrella, to considering nothing. Sometimes nothing counts as -25% item (e.g. 4 -> 5, 25 -> 26), and I assume this is actually unequipping the bucket, given that ML % is 0 consistently...
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    Bug - Confirmed Maximizer didn't equip a weapon

    That makes sense: you've asked for item and exp, and the Candelabra cannot give either of those. As mods.toString() doesn't work (it reads from MODIFIERS which isn't necessarily set), could we print everything that seems relevant: RequestLogger.printLine("Item: " +...
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    Bug - Confirmed Maximizer didn't equip a weapon

    Very good, nice to have that excluded. Below "RequestLogger.printLine(this.equipment.toString());" that you added in MaximizerSpeculation.java, could you add "RequestLogger.printLine(this.mods.toString());"? This should show us the extra mods that exist.
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    Support for Java 21 (new LTS)?

    I'm okay with requiring an upgrade. I didn't want to force it because I can't see anything in 21 I really want -- 17 brought records, and I think those were worth it.
  7. R

    Bug - Confirmed Maximizer didn't equip a weapon

    Combo 21 is the same as combo 2 and 5, but while those score 999.75, 21 scores 1393.2 As you are comfortable recompiling Mafia, could you add a log in src/net/sourceforge/kolmafia/persistence/ModifierDatabase.java, line 432, to see if it ever sets a familiar on the modifiers object? I added a...
  8. R

    Bug - Confirmed Maximizer didn't equip a weapon

    Unusual things which are true for you: you don't have a familiar, and you don't have either a weapon or offhand equipped. If you equip a familiar, can you still reproduce? If you equip a weapon, does it still recommend nothing, or does it recommend an offhand in that case? Can you `modtrace...
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    Bug - Confirmed Maximizer didn't equip a weapon

    This is the most useful (and confusing) thing I've seen yet. That means the problem isn't in the scoring, but in the speculation, where it decides to not use the scoring if the score is low enough (?) Can you try with "-tie" (to avoid using the tiebreaker) and also try just deleting parts of...
  10. R

    Bug - Confirmed Maximizer didn't equip a weapon

    Even setting aside the melee / ranged distinction, picking e.g. disco ball / august scepter would be better than toy accordion alone. But the weapons options don't even consider anything but toy accordion, which prevents an offhand. And then toy accordion wins but isn't equipped (?)
  11. R

    Bug - Confirmed Maximizer didn't equip a weapon

    ACCESSORY2 is where we store one-handed weapons. It should still be equipping them. Especially June cleaver, which can always be used to hit.
  12. R

    Bug IO Exception almost daily on manual adventuring.

    From what I can tell, the request /is/ forwarded to KoL's server, which then responds with GOAWAY. Last I checked I thought it might come from NGINX -- I think the default config is GOAWAY after a large number of requests on the same connection.
  13. R

    New Content - Implemented Cookbookbat is Undead (at least for ZS)

    Changed in Sept 2023. There is only one undead tag: it applies to both ZS and the mumming trunk.
  14. R

    New Content Bat Wings, back item.

    Needs: * add skills when bat wings equipped, remove when not equipped * tracking for: ** free kills (5 per day) ** four bat hole adventures (once per ascension) ** three skills (11 per day) * orc chasm jump support (if fixed) * choice adventure spoilers for airship
  15. R

    Bug - Won't Fix Mafia doesn't know that sphygmayomanometer from mayo clinic melts on rollover.

    Mafia is generally bad at handling stuff that happens when you stay logged in over rollover. Please log out and back in again, or minimally do "refresh all".
  16. R

    Bug - Fixed Closeting more than maxint meat fails

    Hopefully fixed in r28075, can you try? I don't have enough meat.
  17. R

    New Content Sept-Ember Censer

    You don't have to use the item to get the embers, which is why I didn't add it. Some preference on whether you've visited would be useful so scripts don't have to maintain their own. I'm not sure exactly what the requirements are -- I think the current thinking is that it'll work if you visit...
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    Bug 2 Turns Tracked for 1 Turn Spent

    Try disabling "Show old form with Combat Action Bar". Sometimes that can cause Mafia to think fights have ended when they haven't. Also sometimes just the CAB can do that but mostly it seems to be okay.
  19. R

    Bug 2 Turns Tracked for 1 Turn Spent

    In KoL's options -> combat, do you have the Combat Action Bar enabled? Do you have "Show old form with Combat Action Bar" enabled?
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    Bug acquire/retrieve_item for stuffed yam stinkbomb attempts to use Mayam calendar when unavailable

    I would have thought this already worked given `canMake` is set up and wired in, but evidently not in all the right places.
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