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    Bug - Not A Bug ash "contains" operator does not work for $strings

    Ok, I think I found the problem... $strings does not use quotation marks. Is there a way to use $strings with strings that have commas?
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    Bug - Not A Bug ash "contains" operator does not work for $strings

    > ash ($strings["a", "b c"] contains "a") Returned: false > ash boolean[string] k = $strings["a", "b c"]; (k contains "a") Returned: false doing it the "normal" way: > ash boolean[string] k; k["a"] = true; k["b c"] = true; (k contains "a") Returned: true for comparison: > ash...
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    Make.meat.fast

    I just downloaded this script. Is it supposed to take forever to maximize a bunch of stuff?
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    Relay Task List (Programmable!)

    Maybe someone with better HTML skills than me can do that, I couldn't really figure it out :/ I guess it's on the to-do for now.
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    Relay Task List (Programmable!)

    It is and thanks a lot for your stupid edge case :/ Honestly, who does that?
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    Relay Task List (Programmable!)

    Can you post a screenshot? Also, the NS detection by mafia is kind of flakey, so I'm not sure how much it can be improved. EDIT: I did a bit for the spookyraven manor, but having a 0-ascension character makes problems. Still curious about which NS tasks show up.
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    Relay Task List (Programmable!)

    Awesome! Please share any useful tasks!
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    Pork to the Future - Cyrus, Hyboria, Future, and Wumpus!

    Just a suggestion: you should change line 46 of PorkFuture to cli_execute("maximize -combat -tie"); this makes the equipment less annoying.
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    Bug - Fixed property questF01Primordial is not updated at all

    Hi all, The property questF01Primordial does not ever seem to be updated. I did the entire quest and it still says unstarted, even after logging out and in and checking my quest log. Looks like the same is true of questF02Hyboria and questF03Future, except they show "finished".
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    Relay Task List (Programmable!)

    By popular demand, there is now an option in the task editor to disable the main.php override. Also, the task editor can be accessed directly from the task list, and relay_TaskList can be used to check your current tasks.
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    Relay Task List (Programmable!)

    I think the Mojo Points might just be you? I'm not seeing anything on my end.
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    Relay Task List (Programmable!)

    Let me look into that? I have CHIT so I haven't seen anything to that effect. I could work on this I think.
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    Relay Task List (Programmable!)

    Doh! Try "svn update" now. Didn't commit the latest change, of course :rolleyes: EDIT: actually, give me 10 min to fix something else :/ EDIT2: Ok, that's fixed.
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    Relay Task List (Programmable!)

    Sharing tasks (import/export) The import/export button allows you to share your tasks with other people! Just click that button and you will reach the import/export screen. Check the tasks/sections you want to export and click the export button, and you'll be given code that can be used by...
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    Relay Task List (Programmable!)

    Programming your own tasks You can manage all of the tasks with the relay script in the dropdown box of your relay browser (click on TaskEditor). You'll be greeted with the main screen: You can click on that check mark to enable or disable a task, or use the up and down arrows to...
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    Relay Task List (Programmable!)

    Relay Task List This is my newest relay override. It shows a task list at the bottom of main.php that shows stuff you still need to do. But unlike some other scripts that might be similar, this one is programmable using ASH. If you don't know anything about ASH programming, that's OK! The task...
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    Bug property "questG04Nemesis" not updated

    <p></blockquote><p><b>Guild Quests:</b><p><blockquote><b>Me and My Nemesis</b><br>You've arrived at the secret tropical island volcano lair, and it's time to finally put a stop to this Nemesis nonsense once and for all. As soon as you can find where they're hiding. Maybe you can find someone to...
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    Bug property "questG04Nemesis" not updated

    That makes sense, but it doesn't seem to be updated even after checking my quest log.
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    Bug property "questG04Nemesis" not updated

    I finished a BIG! ascension as a DB and am doing the nemesis quest in aftercore. I've gotten to the island but the questG04Nemesis property is still "started". Apparently it's supposed to be on step3 by now?
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    Enhanced Inventory Spoilers

    Yeah, you have no idea how long that took me to track down. I updated the CSS and it seems to work OK with <b> on IE10, can you check? Mark tag looks like it's not supported on old browsers, but I guess it's an option.
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