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    Null function is the biggest perf hit?

    I have a function in eatdrink.ash: void verbose2(string foo) { // print(foo); } It gets called a lot, and I uncomment the print statement when I am doing detailed debugging (e.g. it prints the results for every consumable in the game). However, even while it's commented out, it's getting...
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    Ascend.ash: hands-off ascension script

    Right - read the first post, as it contains that and many important details.
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    New "profile" command

    Aha! Now it's clear. It does get counted against toplevel (just tried it). How do you invoke profile and pass parameters from the command line? profile foo.ash(true) didn't work.
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    Multiple maps in one data file?

    That's so crazy, it just might work. (It's actually already how Z's function works)
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    Ascend.ash: hands-off ascension script

    @seamer: you have to change the code so that every time the overdrink function is called, the fourth parameter is false.
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    Ascend.ash: hands-off ascension script

    @Z: I'm not really making myself clear... what I mean is, I don't really know in advance what familiar I want for a given quest step. Do you? It depends on if I need mana, HP, stats (the usual), blocking, or...? Arguably it's most useful to change familiars within a quest, like grabbing a...
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    New "profile" command

    a) Rocks b) Thank you JH c) What's "net" refer to? d) If you invoke the function from the command line and dawdle about entering parameters, which function (if any) is that time counted against? e) If you use user_confirm, is dawdle time counted? For those who haven't tried it yet, "profile...
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    ZLib -- Zarqon's useful function library

    @Z: no problem. Programmatic works particularly well for the +item/+meat problem; less well when you throw the gates wide and try to consider things like lepreghoutoes. Horses for courses and all that. :)
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    It should be completely functional in ronin, HC, etc. I did a whole oxycore run using it (obviously for spleenables :) ), and I've done regular HC runs with it too. I use it for everything. I attached a version that should stop trying to make/pull something if you fail once, which ought to fix...
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    Ascend.ash: hands-off ascension script

    Sure, but which one do you want? There's no way to programmatically know (trading off volley/meat/etc is nondeterministic), and the desirable strategy often changes from run to run based on equipment, class, goals, etc. That being the case, I figure it's just easier to set it to what you want...
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    Make.meat.fast

    It did when I wrote that. :) At the time, enchanted beans were spiking in price, and you could farm them with even a low level character that had basic +item equipment. Who knows what'll go up in price next?
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    The fuzzbump is a default favorite. I strongly recommend setting the flag that skips favorites if you're not using them, as it speeds things up and cleans up the printout quite a bit. And due to a very small bug, the text "This is your favorite: " wasn't printed out. So basically, it was...
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    ZLib -- Zarqon's useful function library

    Z, feel free to copy the familiar evaluation code from farm.ash and include it in zlib if it helps. It determines the best familiar programmatically for +meat and +items already. There's some areas that aren't calculated (like meat production) but it's robust if new familiars are added to the...
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    Ascend.ash: hands-off ascension script

    It's true, ascend.ash is about getting ascended, not about getting there ASAP. I may take a look at the familiar choices at some point but I wouldn't hold anything up on it. If I do get around to it, though, how would you decide which of those familiars to use? You can hardcode whichever...
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    Make.meat.fast

    You can do all that, tgetgel! Wouldn't be hard, and cool feature ideas. But not high on my priority list, so I don't want to get your hopes up about waiting for them.
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    One-Click Level: Automatically gain 1 level.

    Thanks Spiny - you are correct. I've updated the version in this thread to be the latest.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Overhauled version! Half as big, faster, better, etc. Try it out and let me know how it works.
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    Make.meat.fast

    Thanks for offering, codster - I'm happy to leave it free-with-proof-of-purchase. You did save your ascend.ash UPC symbol, right?
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    Make.meat.fast

    I'm still swatting the last bugs on farm.ash so I'm not quite ready to say it's worth it on its own. :) Olfaction is probably the biggest missing piece before I feel good about it.
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    Make.meat.fast

    Yeah, it's a freebie for those people who get the ascend script - a little extra thank-you. CK, your experience is what I'd expect. Codster, in order to debug, you're going to have to give me more information, like paste the script feedback here so I can look at it. And make sure you're...
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