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    Slime Tube Adventuring Script

    It actually is aware of your ccs as long as it doesn't contain kol macro lines. If you could paste the complete contents of your ccs, I'll be able to help a bit more when I get home this evening.
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    Tower Checker

    > svn checkout https://sourceforge.net/p/towerchecker/code/ Unable to connect with repository at /p/towerchecker/code For what it's worth, checking out CHIT worked fine for me EDIT: svn checkout https://svn.code.sf.net/p/towerchecker/code/ seems to be the right command
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    That definitely looks like the output from UR to me.
  4. A

    Bug - Fixed Adventure automation & Sugar shield

    From my experience, just equip a sugar item, turn on "acquire and re-equip" for breakable handling, and then automate enough adventures to break the sugar item and have it replaced. When the automation ends, the sugar item will be unequipped.
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    Slime Tube Adventuring Script

    That really depends on how much you want to spend and how fast you want to go, I've done it as early as breaking the prism to level for aftercore
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    Bug mp restoration link not being added to charpane

    I might be wrong, but wouldn't (doc\\(['\"](hp|mp).*?<br><span\\s+class=['\"]?(black|red)['\"]?>)(\\d+) work?
  7. A

    Bug - Cannot Reproduce Chat related memory problem

    That particular error has been happening any time I have the chat interface open during rollover, or during a connection loss to the KoL servers
  8. A

    Character Info Toolbox

    I have a slightly modified version of your highlighter that works fine with version 6.3. I attached it to this post if you want to look at it.
  9. A

    Bug - Not A Bug Occasional exception in headless mode

    I tried that, but then you can't start the chat interface so the chatbot script works
  10. A

    Bug - Not A Bug Occasional exception in headless mode

    Doesn't generate a debug log, just that in the terminal window. Java 1.6.0_38, Windows Server 2008 R2
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    Bug - Not A Bug Occasional exception in headless mode

    I'm not entirely sure what is causing this, but I've been occasionally seeing this exception in my terminal while running a bot in headless mode Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: sun.java2d. HeadlessGraphicsEnvironment cannot be cast to...
  12. A

    chatbotScript in CLI mode

    And that worked like a charm. Thanks a ton!
  13. A

    chatbotScript in CLI mode

    How do you get chat started so that a chatbotScript can parse chat when running in CLI mode? cli_execute( "chat" ); won't work because it tries to start the chat gui.
  14. A

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    And just to be sure, I tested against the Claybender Ghost with Spirit of Peppermint, using cannon.
  15. A

    Bug - Fixed $stats[] does not include $stat[muscle]

    Title pretty much says it all, but here's an example to show exactly what I mean. > ashq foreach st in $stats[] print(st); Mysticality Moxie > ashq print( $stat[muscle] ) Muscle
  16. A

    Bug - Fixed login CLI command will prevent logout if not previously logged in

    Many thanks for getting this fixed! And thanks to Bale for figuring out what my problem actually was.
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    Bug - Not A Bug cli_execute("logout") doesn't do anything in an ash script

    Indeed, that describes exactly my problem. Thank you bale!
  18. A

    Bug - Not A Bug cli_execute("logout") doesn't do anything in an ash script

    All I get with that exact same bit of code is the following, without getting logged off: > ash cli_execute("logout"); Returned: true EDIT: Decided to update since I was ~10 versions behind. Seems to have fixed it. Guess this can be closed.
  19. A

    Changing rank of whitelisted members

    Ugh, I was hoping that wasn't it. Thanks though.
  20. A

    Bug - Not A Bug cli_execute("logout") doesn't do anything in an ash script

    As the title says, cli_execute("logout") simply returns true without doing anything. logout works fine in the gcli normally, just not in an ash script.
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