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  1. mredge73

    MrEdge73's Item Handling Script Suite!

    I have been meaning to try that script in hopes to cut my item script down in 1/2 (or get rid of it completely) and get more functionality out of it at the same time. I will use your example to try and figure out how to make it work but I am hesitant to import 3 additional scripts, I am already...
  2. mredge73

    Kmail Plus

    Bug Report: If a Kmail is deleted by a script, reloading the Kmail page does not show that the mail was deleted. It still shows it in my inbox.
  3. mredge73

    ZLib -- Zarqon's useful function library

    Rock On! Looks like all the problems that I was having with the my old kmail parser just went away!
  4. mredge73

    ZLib -- Zarqon's useful function library

    I am looking into replacing my kmail parser based off of the old registry.ash with your new one in zlib. First I need to know if it works with messages received by players without IDs? (Like the guy in the new lab quest, and the crimbo guy) I cannot test it at the moment, can you confirm?
  5. mredge73

    MrEdge73's Item Handling Script Suite!

    I can just get rid of the function if people are actually crafting those items in a HC run. I liked having it because during a BM run it would sell it right after I got my legendary weapon, granting me precious meat at a low level. I would otherwise forget that it was lingering in my inventory...
  6. mredge73

    MrEdge73's Item Handling Script Suite!

    It does not sell the hammer regardless of class if you do have pulverize. //dump hammer if (!have_skill($skill[pulverize]) && !have_skill($skill[Super-Advanced Meatsmithing]) && !have_skill($skill[Armorcraftiness]) && !MuscleClass() && IamLegendary()) Auto_Sell [$item[tenderizing...
  7. mredge73

    MrEdge73's Item Handling Script Suite!

    By design the script will ease up on inventory control at higher levels since meat becomes less of an issue once you hit the castle. The script currently does not touch any level 12 items (frat/hippy war) at any class. So the user can decide what to do to those without script interruption...
  8. mredge73

    MrEdge73's Item Handling Script Suite!

    Because you cannot create wads unless you are a muscle class. After core it will ship all powders and nuggets to wadbot but I didn't want to do that while in Hardcore mode. Is their a practical purpose for pulverizing as a moxie or myst class during a HC run?
  9. mredge73

    Request: Auto-explode -in-the-box

    I have made millions of meat in the mall by doing just this!
  10. mredge73

    Kmail Plus

    super cool! on the sent tab, I see my name instead of the name of the person that I sent a kmail to.
  11. mredge73

    Veracity's MMG scripts

    Mafia has had a fever recently and may still be a little sick, you may want to try updating mafia or wait a few days for it to pass. As big as a change that KOL has made recently with the closet interface, you can expect that mafia will need a few days to recoup.
  12. mredge73

    MrEdge73's Item Handling Script Suite!

    Hmm... Curious what you were using the hammer for. You don't have pulverize, meatsmithing, or armorcraftiness. You are not a muscle class and you already built your legendary weapon. Otherwise it would not have sold it (line 699-700 on HC Inventory Control). You are more than welcome to...
  13. mredge73

    MrEdge73's Item Handling Script Suite!

    Mafia has a slight fever right now, I am sure it will get better in a few days.
  14. mredge73

    autoBasement.ash - Better basement automation

    I fixed it. I had to rewrite strip_familiar, in its current form it would only function if I had both a hand and hatrack. I only have a hand so it returned before stripping the familiar. boolean strip_familiar(string tested_outfit) { item[int] outfits = outfit_pieces(tested_outfit)...
  15. mredge73

    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    Feature Request: I would like to request a feature for CC to automatically place the newly acquired semi-rare for sale in the mall. I would request that this feature can be turned on or off by a zlib var. Reason for the request is because CC uses current mall prices to determine where to...
  16. mredge73

    autoBasement.ash - Better basement automation

    Even with Winterbay's new version I still have to delete all of my outfits prior to running the script. If my Disembodied hand has my whackn' stick and an outfit includes the stick: > call scripts\Rinn\autoBasement.ash Initializing items and effects... Items and effects initialization...
  17. mredge73

    SmartStasis -- a complex script for a simple CCS

    BatBrain always declares that my slimeling needs sating since I do not have access to the KOL image server, so it does need to look for something else. Mafia tracks its fullness somehow, I haven't had my slimeling long enough to discover how that works.
  18. mredge73

    SmartStasis -- a complex script for a simple CCS

    What did you replace try_skill() with? I am just trying to update my local copy of casualcombat.ash that I have been using for 2 years. I will just import the function from FTF for now. I cannot wait until I can get rid of casualcombat.ash for good. Keep up the good work!
  19. mredge73

    Question about posting bounties for script

    90% of all of the work is done somewhere on these forums, it is just a matter of putting it together. I am not familiar with slime.ash so I would not be the one to take the bounty. My basement parser will probably be helpful for this job.
  20. mredge73

    MrEdge73's Item Handling Script Suite!

    Brick You.ash I made this little script for April Fools day and thought that I should share it. It is very simple, it just bricks everyone in your clan. It requires my support scripts to be placed in your script folder. Enjoy!
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