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  1. K

    If command in the CLI

    I've always done CLI if statements like this: if S.O.C.K. < 1 conditions add S.O.C.K. if S.O.C.K < 1 adventure * airship
  2. K

    Grimace levels

    > ashref moon int moon_phase( ) int moon_light( ) boolean in_bad_moon( )
  3. K

    Familiar Optimizer

    Since you're already using zlib, do you want to put the preferences in the zlib preference file?
  4. K

    bumcheekcity and hippoking's Rollover Management Script

    I summon drinks on logout, too, but only in aftercore ... so as to not inadvertently burn scrolls or candles that I might need later. Also, doesn't "equipt.ash Adventures" essentially duplicate the functionality for rollover adventures? I don't have any time stuff anymore, so I don't know how...
  5. K

    How Mafia Spends Meat

    Were you a sauceror?
  6. K

    One-Click Wossname -- automatic level 12 quest completion

    Z -- this is bad ass. I love that I can now customize my settings per-char without having to worry about copy/pasting between script updates. I only have one suggestion. I have changed defaultoutfit to ocw_o_default so that there is no confusion as to what this defaultoutfit is actually used...
  7. K

    First Things First -- a multipurpose pre-combat consult script

    I do not have this problem ... What does your CCS look like?
  8. K

    Rumble on breaks my scripts....

    also, you only get Rumble On once per ascension ... shouldn't be that big of a problem
  9. K

    What should a *combat* consult script actually do ...

    "mob attack exceeds our def by X" ... This was originally so in so that if you were horribly outclassed, you could throw out some pastalord, or something equally big to kill em fast. As for hobos, I kinda feel that's better handled in a different script, but I'll certainly be willing to...
  10. K

    What should a *combat* consult script actually do ...

    So I've been using the combat consult script I posted a while back (here: http://kolmafia.us/showthread.php?t=1949) for quite a few ascensions so far without issue (well, ok, it doesn't do Ed quite right) But it's kind of a hack job. What would we need a multi-purpose (as a companion to FTF...
  11. K

    Get Slimy

    @zaranthos: rofl!!!
  12. K

    Rumpus Room Jukebox buff

    Mafia will disconnect when rollover occurs.
  13. K

    Rumpus Room Jukebox buff

    experiment by getting the appropriate buff via the mini browser. the URL shown in the address bar when you do so is what you want to add to your CLI script.
  14. K

    Ascend.ash: hands-off ascension script

    See what happens next time. What's the CCS you're using? And, the CAB *was* interfering ... you might try turning it off for next time.
  15. K

    Ascend.ash: hands-off ascension script

    It looks like your combat action bar is on. If you turn it off (or possibly get a newer daily build) that problem should go away, You might also grab the most recent edition of macguffin.ash
  16. K

    Automatic SVN Builds

    I dunno, I really like seeing the changes associated with the builds ... a list of files doesn't quite have the same pull. Yes yes, I know I could go read commits ...
  17. K

    MacGuffin 2.0 -- level 11 quest, automated

    Perhaps something like: if (contains_text(visit_url("beach.php"), "pyramid.php") == false) { visit_url("beach.php?action=woodencity"); } else { visit_url("pyramid.php");} Hmm, I'll add and test that once I get back to that point
  18. K

    Monster level not detecting slime hates it garments

    I suspect you had a non-slimetube location selected. Mafia is smart enough to recognize where you're at and if the slime hate applies or not :)
  19. K

    MacGuffin 2.0 -- level 11 quest, automated

    Prior to calling macguffin, I use the following: <inline-ash-script> int yep = 0; if (contains_text(visit_url("woods.php"), "temple.gif") == false) { if (item_amount($item[Spooky Temple map]) == 0) { add_item_condition(1, $item[Spooky Temple map]); yep = 2; print("We need the temple...
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