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  1. G

    New Content - Implemented PVP Revamp

    PVP is now consuming effects apparently.
  2. G

    New Content - Implemented PVP Revamp

    Apparently various extra PVP rollover fights equipment got a slight nerf (I'll have to check and find a better formatted a better list, but here's a wiki diff showing the new values) Also the food/booze sold from the Snack Bar does not give adventures or stats, but both cost 2...
  3. G

    New Content - Implemented Olympic-Sized Swimming Pool

    There are two once-a-day activities you can do with the pool. You can swim and look under for a random item, or you can get a buff. The former should probably be a breakfast thing, but I don't know if it's totally random as to what you receive.
  4. G

    Feature - Implemented (Non) Trivial Update: Gallery Fix support

    April 11, 2012 - The Knights and Maidens encounter in the Haunted Gallery is now ignorable (and stays away for a while when you ignore it.) Same choice adventure number, there's now a 4th option that lets you banish the encounter for the time being. [73409] Haunted Gallery Encounter: Out in...
  5. G

    New Content - Rejected Bart Ender's odd jobs

    After you kill the tavern Bart now lets you work at the Tavern for meat. The new php call is "tavern.php?pwd&action=bustables". These are also apparently affected by your bonus meat drops, so would it be possible to add a [maximize meat] link in the tavern? Also buying booze from him hasn't...
  6. G

    Feature - Implemented Missing Monster Phylum

    Here's a slightly updated version that shouldn't break immediately. Changes: Tentative Bees Hate You phylum support. 5 of the bees are bugs. I think its safe to assume that the rest are bugs. A few more tower monsters. All of the proper bosses in the main quest line, short of the last NS form...
  7. G

    Feature Tracking the erratic monster elements

    Off the top of my head. Knob Goblin Elite Guard Captain, tomb servants, gremlins have a bunch of crossover, technically the Hidden City/Tavern Cellar. Aside from the wine cellar, there's always badly romantic arrows as well. Random one-time special events aside, you know we haven't had a new...
  8. G

    Feature - Implemented Missing Monster Phylum

    Whoops. I accidentally mixed up Marcus and the Calavera somehow. Here's the fixed version.
  9. G

    Feature - Implemented Missing Monster Phylum

    I updated monsters.txt to reflect the new data from Feast of Boris monsters, + a few additions/corrections. I also moved the Suburbs of Dis monsters out of the main list into the rest of the zone. (They're missing stats, and if they are scaling, it would probably be best to quickly locate them...
  10. G

    New Content - Implemented New Challenge Path - Avatar of Boris

    Mid-seasonal Feast of Boris update. No bonus fullness in AoB, wandering monsters only drop the level 1-6 food, and not anything higher.
  11. G

    Feature - Implemented Missing Monster Phylum

    Thanks, here's (at the very least for my sanity) that list reorganized into groups: New: Ancient Protector Spirit - undead Protector Spectre - undead The Big Wisniewski - hippy The Boss Bat - Beast things to fix: The Thing With No Name - demihuman Stuff we won't know phylum of until we get...
  12. G

    Feature - Implemented Missing Monster Phylum

    Actually it is confirmed, that's just the really odd one of the bunch. Though I guess Ed & the Nemeses don't really change types that much. (well, the last form of the nemesis does, but thats always to demon)
  13. G

    Feature - Implemented Missing Monster Phylum

    Whoops. He like everything else in Hey Deze is a demon.
  14. G

    Feature - Implemented Missing Monster Phylum

    Well, since the Medium came out, spading has commenced out on the various missing monsters that we couldn't smush. This list should have most of the missing ones: Apathetic Lizardman - demihuman Argarggagarg the Dire Hellseal - demon Baa'baa'bu'ran - object Baa-relief Sheep - object Baron Von...
  15. G

    New Content - Implemented April 2012 IOTM - Helm of Boris

    Hatrack effect seems to be something like 3-4xweight attack, smattering of prismatic damage, no after combat effects.
  16. G

    New Content - Implemented Four-Shadowed Mime

    Sorry, I was getting the list. (Was still missing the dill plant) Vine gar are beasts, factory workers are undead, and dill plants are plants. Mimes are also horror.
  17. G

    New Content - Implemented April 2012 IOTM - Helm of Boris

    It twists with use.php into the 2nd item listed in the OP. Which in turn twists back with use.php into the IOTM.
  18. G

    New Content - Implemented Four-Shadowed Mime

    Also as a note, we also now know the types of the Pickle Factory monsters.
  19. G

    New Content - Implemented April 2012 IOTM - Helm of Boris

    Someone changed the topic from Helm of Money Siphoning :(
  20. G

    New Content - Implemented Four-Shadowed Mime

    Not entirely sure of it yet, but it was in the Pickle Factory. http://kol.coldfront.net/thekolwiki/index.php/Four-shadowed_mime Looking at item #5651... Unknown item found: mime soul fragment (5651, 687015026) -------------------- 5651 mime soul fragment none all 0 5651 687015026 mimefrag.gif...
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