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Type: Posts; User: zarqon

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  1. MM does generate the Recommended lines, but...

    MM does generate the Recommended lines, but doesn't switch equipment except in a few special cases which I'm of a mind to move to BBB to improve separation of responsibilities.

    If you increase...
  2. MM does almost nothing with outfits. Outfits are...

    MM does almost nothing with outfits. Outfits are usually set prior to adventuring (by your calling script, be it some large omnibus script or something else). Equipment changes as you...
  3. MM handles a few more effects that need to be...

    MM handles a few more effects that need to be untied from hard-coded items (I think): Musky when clearing protesters and Stone-Faced for the Hidden Temple.

    So I've just added some...
  4. I haven't ventured into TCRS yet. Does...

    I haven't ventured into TCRS yet. Does $effect[chalky hand].default update accordingly in TCRS? Or would there be an easier way to figure out which item, if any, gives the desired effect?
  5. MM is sensitive to your threshold setting (a...

    MM is sensitive to your threshold setting (a setting that's been around since AutoMCD, this script's grandfather), so if you want to run more +ML you can just increase your threshold. If you just...
  6. MM is highly sensitive to goals, as a way of...

    MM is highly sensitive to goals, as a way of supporting various playstyles. Don't want MM to help you get those tomb ratchets? Don't set them as goals. If you set your goals (even for relay play)...
  7. Sorry for the delay in response Magus; I...

    Sorry for the delay in response Magus; I appreciate your feedback. There are some cases where MM may not boost modifiers:

    1) Your meat is low (like 1000ish).
    2) Your target is already reached. ...
  8. Hmmm. BBB's code for using rusty trimmers is: ...

    Hmmm. BBB's code for using rusty trimmers is:


    if (!qprop("questL09Topping") && get_property("twinPeakProgress") != "15" && !($strings[0,6] contains get_property("choiceAdventure606")) &&...
  9. MM's +ML target is sensitive to your threshold...

    MM's +ML target is sensitive to your threshold setting. Perhaps in a Disguises run, adjust your threshold so it will run less +ML. Optionally, remove "Monster Level" from mm_modifiers to have it...
  10. There is a setting (mm_modifiers) that controls...

    There is a setting (mm_modifiers) that controls buff maintenance:



    I assume you're talking about something more automatic though, like a temporary disabling in the event that we can't afford to...
  11. Okay, today I updated the choiceadv handling list...

    Okay, today I updated the choiceadv handling list in the first post to reflect the actual current handling of MM. Ugh! New locations (at least, new compared to that old list) are underlined to help...
  12. Mercenary Mood -- choiceadv adjustment as you go, modifier maintenance, etc.

    Mercenary Mood

    Friends, Romans, countrymen, lend me your eyes. For on this day, this steaming hot August 1st, I release unto you the long-awaited mood script: Mercenary Mood! Here's what it...
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