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Type: Posts; User: zarqon

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  1. Replies
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    Everything should be working again. Everything...

    Everything should be working again. Everything that already was working before, at least.
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    Hopefully my host can get it sorted soon. Does...

    Hopefully my host can get it sorted soon.

    Does UR do anything with milk? Searching UR for "milk" has no results.
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    Seems like my domain has an expired certificate...

    Seems like my domain has an expired certificate again. Gah.

    I'd recommend changing line 144 from


    if(!load_current_map(fname,heal) || count(heal) == 0)

    to
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    You can move any of the scripts into...

    You can move any of the scripts into subdirectories (e.g. scripts/libraries). You may want to test this to confirm, but I believe even if they're not in the default location (where they installed),...
  5. Thread: 2019 Crimbo

    by zarqon
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    63
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    4,979

    New Content - Implemented With Dolph's hat equipped, dolphins will now...

    With Dolph's hat equipped, dolphins will now sometimes bat sea items they have stolen back to you (sometimes in the same combat they steal them). Mafia does not clear the dolphinItem property when...
  6. Bug - Not A Bug In the meantime it's also probably a good script...

    In the meantime it's also probably a good script feature to avoid doing anything location-sensitive in Zone: Override.

    EDIT: BBB and MM should now both not mess anything up in an Override location.
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    You could probably use "+3 any waterlogged" as a...

    You could probably use "+3 any waterlogged" as a condition?
  8. Aha, thanks for the heads up. A couple days ago...

    Aha, thanks for the heads up. A couple days ago I tried to add all the familiars I could to batfactors, and looks like I forgot that BatBrain parses familiars differently than it parses other...
  9. Bug - Fixed I ran into this during my KoE runs. Took me ages...

    I ran into this during my KoE runs. Took me ages of poking around in my various scripts (mood, recovery, etc) before I discovered the issue was actually not script-related. I hadn't changed that...
  10. Bug Oh also, the code in the script that handles this...

    Oh also, the code in the script that handles this is at least several weeks old, but this behavior started yesterday. (Though I wasn't able to play the day before that.) So this is probably a side...
  11. Bug Recognize that we've left the Council in KoE

    It's my understanding that available_choice_options() is intended to return non-empty results only when you are currently in a choice and those choices are available. If that is incorrect, please...
  12. The issue at the Hidden City appears to be fixed!...

    The issue at the Hidden City appears to be fixed! Thanks!
  13. I've noticed #2 on the last couple runs myself. ...

    I've noticed #2 on the last couple runs myself. If no one beats me to it (unlikely as I'm playing rather slowly these days) I'll get a debug log.
  14. Haha, you are braver than I. Perhaps I'll take a...

    Haha, you are braver than I. Perhaps I'll take a look at that next go-round and see what's amiss.

    @frono and @Magus: I've just added the Invader and his bullets to batfactors so that ought to...
  15. Thread: Version 19.9

    by zarqon
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    4,167

    This, many times over. Thanks for everything...

    This, many times over. Thanks for everything Veracity. You've made lots of people's lives better in immeasurable but important ways.
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    I've been occasionally pondering all of this as...

    I've been occasionally pondering all of this as I've been playing my turns. Veracity's posts have already echoed my thoughts fairly well on this issue, including the shock, the processing, and the...
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    Bug - Fixed Have played all my turns for today (with no...

    Have played all my turns for today (with no problems), so unable to duplicate. I did have this message from my host in my inbox:



    Which would seem to indicate this problem was temporary. Is...
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    In ASH, locations have a noncombat_queue field. ...

    In ASH, locations have a noncombat_queue field. The easy way to see this and a bunch of other stuff for your current location is by typing this in the CLI:


    ash my_location()

    The way to...
  19. Thread: Scripts on SVN

    by zarqon
    Replies
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    70,034

    Sticky: That's not mine. Looks like someone renamed my...

    That's not mine. Looks like someone renamed my old relay_WOSSMAN.ash, a relay script settings editor which has been more than replaced by Prefref Plus.
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    Fantastic, thanks Veracity!

    Fantastic, thanks Veracity!
  21. Feature Expose "nowander" in location proxy records

    Now that there are an increasing number of "nowander" zones it would be handy to have that information accessible in ASH, rather than needing to parse adventures.txt for it.

    Immediate use case:...
  22. MM handles a few more effects that need to be...

    MM handles a few more effects that need to be untied from hard-coded items (I think): Musky when clearing protesters and Stone-Faced for the Hidden Temple.

    So I've just added some...
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    I think so too. Another reason being that people...

    I think so too. Another reason being that people who search for a recovery script will probably find the current, well-linked-to thread first.
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    Okay, with my previous improvement the script...

    Okay, with my previous improvement the script would abort in mallcore when your HP or MP was at max due to all items being considered as effectively restoring 0. So I've updated the previous post...
  25. I haven't ventured into TCRS yet. Does...

    I haven't ventured into TCRS yet. Does $effect[chalky hand].default update accordingly in TCRS? Or would there be an easier way to figure out which item, if any, gives the desired effect?
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