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  1. Feature https://wiki.kolmafia.us/index.php?title=Ashref

    https://wiki.kolmafia.us/index.php?title=Ashref
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    Thanks, I guess I'll start tweaking my system.

    Thanks, I guess I'll start tweaking my system.
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    KoL Marketplace v2.0

    https://kol.coldfront.net/newmarket/

    Is it down, superseded or no longer being maintained? CFStat is, at the very least, not getting volume data and manually visiting the site gives me a page...
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    The definition is what you would expect. To be...

    The definition is what you would expect. To be available you need to have access to a location or item or have some of the currency or various combinations of all three. I found some of the non...
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    I've done some and can do more but I'm seeing...

    I've done some and can do more but I'm seeing things that are not right if I understand intentions. For example, KoLmafia has the Topiary Nugglecrafting shop as always available in the GUI. Yet...
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    Coinmaster is_accessible

    https://wiki.kolmafia.us/index.php?title=Is_accessible

    What does "currently available" mean in this context? I made a half-hearted look at the code to answer that but there is a fair amount of...
  7. Bug - Fixed r20094 Untested.

    r20094

    Untested.
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    http://dcdb.coldfront.net/collections/index.cgi?qu...

    http://dcdb.coldfront.net/collections/index.cgi?query_value=most_unique_items&query_type=special&last_query_type=special&last_query_value=most%5C_unique_items&Search=Search

    Slowly working my way...
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    The fact that the outfits are named and...

    The fact that the outfits are named and predefined has been a feature I have had to work with. In my case, I finish a run, run the script and the outfit cannot be equipped because one or more...
  10. New Content - Implemented This...

    This post seemed to suggest plumbers could overdrink. I expect that they can't but that may explain why this was the way it was.
  11. Bug - Not A Bug :-)

    :-)
  12. Bug - Not A Bug What did you do, at an appropriate level of...

    What did you do, at an appropriate level of detail so someone else can try it?

    What did you expect to happen?

    What happened instead?
  13. Bug - Not A Bug Since you called out code, have you tried using...

    Since you called out code, have you tried using the CODE tags which, AFAIK, exist to cope with the problem of pasting code and preserving formatting?

    Go Advanced and look for the sharp sign. If...
  14. Bug - Not A Bug Not for me. Not for me. Absolutely not for...

    Not for me.
    Not for me.

    Absolutely not for me.

    Copy paste

    use 1 Chester's bag of candy
    You acquire an item: marzipan skull
    You acquire an item: Angry Farmer candy
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    Bug - Not A Bug Your editorial comment makes me wonder if I...

    Your editorial comment makes me wonder if I failed to make my point :-)

    The preference poolSkill does exactly one thing - count the increase in Pool Skill that results from Welcome To Our ool...
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    Bug - Not A Bug I'm going to say not a bug, working as expected. ...

    I'm going to say not a bug, working as expected. The preference, in spite of the name, is actually the contribution to pool skill from training. So it only changes after Welcome To Our ool Table is...
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    Thank you. The explains why I thought the...

    Thank you. The explains why I thought the Skulldozer was not being fought.
  18. Bug - Fixed Yep. Try r20074

    Yep. Try r20074
  19. Thank you.

    Thank you.
  20. Bug - Fixed r20063 Untested but I expect it will work :-)...

    r20063

    Untested but I expect it will work :-)

    Thank you veracity.
  21. Bug - Fixed There was a recent change that added stack traces...

    There was a recent change that added stack traces to the session logs. However since they were not there before I'm a little confused about what you are saying. Would the following be a reasonable...
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    Guard code guarded and VMF works as expected. I...

    Guard code guarded and VMF works as expected. I paid attention and EatDrink was targeting 19 drunk, and planned 6 3 drunk drinks and a 1 drunk drink. When it consumed that drink it used the shot...
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    My recollection is that EatDrink does nothing...

    My recollection is that EatDrink does nothing special about the shot glass. I ask to drink to 19, and when it thinks it is done, it is at 18. When that first started happening VMF consuming the...
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    Thanks. I will refer to the mime army shot glass...

    Thanks. I will refer to the mime army shot glass rather than "the item" next time and ED is EatDrink. The key may be that EatDrink had consumed one drink with the shot glass before VMF was called. ...
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    VMF overdrank and did not spend any adventures...

    VMF overdrank and did not spend any adventures farming meat today :-(

    I didn't change my routine, which is to use EatDrink to fill up and then run VMF. I forget the item name but it allows a one...
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