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Type: Posts; User: the dictator

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  1. New Content Why does it need to change? Sure, it's...

    Why does it need to change?
    Sure, it's different, but does it actually matter that it's different?
    (for that matter, how does the inflatable office even work? can you use another one after...
  2. New Content There is already a property:...

    There is already a property: telegraphOfficeAvailable.
    Though that one seems to work different from the charters, since mine is currently false. Which is correct: I have LT&T, but I'm under standard...
  3. Feature There's no reason to loop the entire thing, just...

    There's no reason to loop the entire thing, just to find the value for one item.

    I have the following static dataset

    item [string] Gardens = {"pumpkin": $item[packet of pumpkin seeds],...
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    New Content Quest log has the quest, so you could use that to...

    Quest log has the quest, so you could use that to confirm (in case the guzzlrbucks gain does get ruined sometime down the line).

    And it would be nice if mafia also tracked the booze and location...
  5. Bug - Fixed Thanks. I did some poking around to see how hard...

    Thanks. I did some poking around to see how hard it would be, and it turned out to be really simple. So I figured I might as well save someone else the time needed to figure that out :)
  6. Bug - Fixed Fixing this might be as simple as changing...

    Fixing this might be as simple as changing "Fairy:" to "Fairy Effectiveness:" in the songbird entry in modifiers.txt. I have done so in a data file override, and it seems to be working perfectly fine.
  7. Bug - Fixed You could check the _sausagesEaten property, that...

    You could check the _sausagesEaten property, that might get incremented incorrectly and end up too high.
  8. Bug - Fixed Mechanical Songbird Dreadsylvania Multiplier

    Since mafia and the wiki didn't agree on the mechanical songbird (25% or 50% extra weight in dread), I figured I'd throw a couple of wandering monsters into dread with my perfectly fair coin. And I...
  9. New Content - Implemented They have been around since march 2018, when we...

    They have been around since march 2018, when we had a double holiday sneaky pete's+dependance day.
    And yes, they give 3 clovers and a profile effect for the day when used.


    Yes, unless you use...
  10. Bug - Fixed For what it's worth, you can change mood with...

    For what it's worth, you can change mood with "cli_execute("mood barffarming");", though that doesn't explain why changing currentMood doesn't have the same effect.
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    New Content drippyBatsUnlocked wants to be an int rather than...

    drippyBatsUnlocked wants to be an int rather than a boolean: you unlock a number of bats to encounter, not all the bats forever. I don't know if it's repeatable or stackable....
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    New Content -------------------- 10444 drippy snail shell...

    --------------------
    10444 drippy snail shell 876508657 drippyshell.gif none 0
    # Item drippy snail shell
    --------------------
    You acquire an item: drippy snail shell

    Talking to Jeremy Science...
  13. Feature - Implemented Ok, forcing 'refresh all' seems to fix the...

    Ok, forcing 'refresh all' seems to fix the mismatching, but 'refresh camp' does not. I don't know if that helps to figure out where it's losing track, but it as a workaround I can sprinkle my script...
  14. Feature - Implemented Wow, awesome. I just wanted seed_packet => 1...

    Wow, awesome. I just wanted seed_packet => 1 (aka, true), but days of growth is even better.

    Edit: hmm, something isn't updating properly, quick switchings seem to be throwing things off. This was...
  15. Feature - Implemented Is there any reason we can't have both at the...

    Is there any reason we can't have both at the same time (codetechnical or somesuch)?

    That is, could get_campground() contain BOTH the crop(s) with count (so that you can check what's available for...
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    New Content - Implemented One homunculus drop is apparently not part of the...

    One homunculus drop is apparently not part of the mafia data yet:


    Looking at item #10512...
    Unknown item found: chipped coffee mug (10512, 559241043)
    --------------------
    10512 chipped coffee...
  17. Bug - Fixed For the past few days, my god lobster automation...

    For the past few days, my god lobster automation has been failing, but only on one fight, and not every day, and I noticed today that I got a marmot clover in that failing fight.
    So this fix was...
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    New Content - Implemented And if you use a kolnative macro to autoattack...

    And if you use a kolnative macro to autoattack with use the force, you never get to see the combat that happened, you get dumped right into the choice without knowing what monster you actually...
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    For #1, you can use the counters cli command to...

    For #1, you can use the counters cli command to turn off the interupt. My afterAdventure.ash uses cli_execute("counters nowarn Fortune Cookie") before it tries for a semirare.

    You can get around...
  20. There isn't a built-in one, but I do have a...

    There isn't a built-in one, but I do have a custom one in my pastebin: https://pastebin.com/axNKXXKi
  21. New Content - Implemented Welp, on 19839, mafia just fought my piranha...

    Welp, on 19839, mafia just fought my piranha during breakfast, and picked up the shroom, despite my automation settings being none for the softcore and hardcore, and with choiceAdventure1410 set to...
  22. New Content - Implemented My garden harvesting is handled by my login...

    My garden harvesting is handled by my login script, but I don't want that for this one, since it includes a free fight (and possible wandering sausage goblins and timepranks and such), so it makes...
  23. Bug - Fixed Oh, is that why someone in hardcore chat was all...

    Oh, is that why someone in hardcore chat was all confused that his dreadsylvania monster info was gone?
  24. New Content - Implemented I'm not sure if I like that get_campground...

    I'm not sure if I like that get_campground change, because it makes it harder to simply check if I have the mushroom garden installed. Could you maybe include the seed packet in get_campground as...
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    New Content - Implemented Ideally it does whatever it does now if you...

    Ideally it does whatever it does now if you request a synthesis with a (single) candy you don't have.
    As for the other question, that's not actually a question :) But yeah, a loop does make the most...
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