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  1. Feature All of the code I'm seeing appears to check for a...

    All of the code I'm seeing appears to check for a ring being available before trying to equip it. So you'll need to be more specific about how you tried to drink. Maybe KoLmafia saw it in your clan...
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    New Content You can find any tool-bearing gremlin, in its...

    You can find any tool-bearing gremlin, in its zone only, whether or not Yossarian has asked for it. I don't ever talk to Yossarian between getting the magnet and turning in the tools.

    So I guess...
  3. Bug Just curious, how are you checking these? There...

    Just curious, how are you checking these? There are lots of things that people mean by "boss". I don't actually know which one people care about when using this property in KoLmafia...
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    Feature What you asked for seems incomplete. Someone...

    What you asked for seems incomplete. Someone could change their dwelling, and then change it back, and presumably the daily limit for the first dwelling's buffs would be used up (if it was before...
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    New Content Talking about how it should be tracked before...

    Talking about how it should be tracked before explaining anything about how it works led to a lot of wasted conversation. In that time, I drifted away from KoL a bit, which included ignoring this...
  6. Feature - Rejected How is this better than tracking $location[The...

    How is this better than tracking $location[The Smut Orc Logging Camp].turns_spent ?
  7. Bug - Not A Bug As gausie explained, Not A Bug since that isn't...

    As gausie explained, Not A Bug since that isn't what the function is for.
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    New Content The problem with a percentage is deciding how to...

    The problem with a percentage is deciding how to represent X/23, or X/37, or whatever the total progress is that is needed. I'm just making up numbers for that example though, because I have no idea...
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    New Content I would not expect guzzlrQuestProgress to be a...

    I would not expect guzzlrQuestProgress to be a percentage, I would expect it to just count up and be combined with the count of _guzzlrDeliveries (by a script, presumably) to know what the target is....
  10. New Content - Implemented Looks good. 20161.

    Looks good. 20161.
  11. Bug - Fixed I can't reproduce it (by simply visiting...

    I can't reproduce it (by simply visiting clan_stash.php, at least). Perhaps a debug log of just that would be helpful.
  12. It mostly bothers me that the code I fixed wasn't...

    It mostly bothers me that the code I fixed wasn't a compile error (which you would have easily caught in your refactoring). A good reason to move away from using String for storing the path, I guess.
  13. Bug - Fixed 20155

    20155
  14. Just find int my_path_id() in the script and...

    Just find

    int my_path_id()
    in the script and comment out that function. There's some other code that is no longer needed with this change, but it doesn't hurt to leave it in the script.
  15. Sticky: New Content I assume you are looking at mafia's combat rates...

    I assume you are looking at mafia's combat rates adjusting for your combat rate modifiers? The values in mafia don't match your current (or proposed) suggestions.
  16. In Adventure window, Custom Combat tab, if you...

    In Adventure window, Custom Combat tab, if you set your combat action to anything other than "attack with weapon" you shouldn't get that warning, I think.
  17. Feature The first two are available both from...

    The first two are available both from get_campground() and my_garden_type(). So you're just asking for an ASH function to harvest your garden?
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    New Content - Implemented I'm thinking it would be nice to have a way to...

    I'm thinking it would be nice to have a way to easily identify which keys haven't been picked up yet (the information is in the table, but it requires more careful reading). Sorting to top/bottom, a...
  19. Bug Is lastEmptiedStorage the same as my_ascensions()...

    Is lastEmptiedStorage the same as my_ascensions() for you? Given

    I suspect that KoLmafia isn't loading storage for you because it thinks it has been emptied. Setting lastEmptiedStorage to -1 (or...
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    New Content If you don't have the assigned drink when you get...

    If you don't have the assigned drink when you get the quest, you have to go acquire it before the quest location will show up in your Quest Log (and Quest Tracker, but that's optional so KoLmafia...
  21. Bug - Fixed Is the lack of open ports due to KoLmafia not...

    Is the lack of open ports due to KoLmafia not closing the ports when you exit, for some reason? Since only two instances of KoLmafia can be open at a time, I assume the limit of 10 was chosen...
  22. Bug - Not A Bug The feature requested here isn't possible. The...

    The feature requested here isn't possible. The Quest Log shows permanent skill from the semirare plus skill from this ascension from training in the noncombat.

    If you get some semirares outside...
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    New Content A brief look at Visited Locations yesterday tells...

    A brief look at Visited Locations yesterday tells me that each quest takes 5ish more turns than the previous one. So I guess people will want total quests tracked, as well as gold (limit 3/day) and...
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    New Content Items added in 20065

    Items added in 20065
  25. Sticky: New Content 20061. Hmm.... I don't think there's a...

    20061.


    Hmm....


    I don't think there's a good way of handling a variable drop rate currently. If it's per item, then the number of drops could be tracked, and maybe it could be up to a...
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