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Type: Posts; User: Veracity

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    Bug - Fixed We use stationarybuttons.1.css versioned like...

    We use stationarybuttons.1.css versioned like that specifically so we can update it without forcing people to reload.
    I put the change into stationarybuttons.2.css, told KoLmafia that was the...
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    Bug - Fixed (I tried that and it not work for me on Chrome on...

    (I tried that and it not work for me on Chrome on my Mac. Had it worked, I would have tried it with other browsers and eventually submitted it.)
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    Bug - Fixed This started happening to me yesterday. Chrome...

    This started happening to me yesterday.
    Chrome on Mac.

    Back to Firefox or Safari?
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    Bug - Fixed I didn't respond, although I should have, since I...

    I didn't respond, although I should have, since I looked at your debug log.

    The HTML it creates for me is identical to the HTML it creates for you.
    I am currently using Chrome on my Mac as my...
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    Bug - Fixed OK, fair enough. If you turned on and off...

    OK, fair enough.

    If you turned on and off debugging as I suggested, your DEBUG file should be fairly small. Just attach the whole thing.

    (If you run Guide, it will probably include some extra...
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    Bug - Fixed Ideally, we'd like to generate html/javascript...

    Ideally, we'd like to generate html/javascript which renders the same on all browsers.

    Looking at your screen shot and mine, it looks like the surrounding frames are not quite the same. Presumably...
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    Bug - Fixed KoLmafia does not put line breaks into rows of...

    KoLmafia does not put line breaks into rows of buttons. All the buttons are in a row and it is 100% up to your browser to wrap them to fit.

    I guess I need to ask: have you changed or upgraded your...
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    Bug - Fixed We call those "Stationary Buttons", since they...

    We call those "Stationary Buttons", since they are in a fixed location at the top of the combat frame.

    They still work for me on OS X.

    Did you update Java recently?

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