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  1. Thread: Standard 2020

    by Veracity
    Replies
    12
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    718

    New Content - Implemented We have nothing in KoLmafia that says it is...

    We have nothing in KoLmafia that says it is usable only by ATs (which it is not), but it is not listed as a "buff tool" (i.e., an accordion) for casting AT buffs. So, I assume that if you had no...
  2. A number of years ago, I sent direct kmail to CDM...

    A number of years ago, I sent direct kmail to CDM asking if he'd be willing to just tell me the monster IDs for various no-Manuel monsters. No danger in sharing that, although it would take some of...
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    234

    Mummery is a relay script. It decorates the...

    Mummery is a relay script. It decorates the choice adventure for the Mummery trunk.
    That improves/changes the experience in the Relay Browser.
    Why would an executable script (like this package)...
  4. Bug Here is what I would expect your script to be...

    Here is what I would expect your script to be doing:


    // Set options for the three Basement choice adventures.
    set_property( "choiceAdventure669", "5" ); // The Fast and the Furry-ous => exit...
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    234

    It looks like there is a dependency on...

    It looks like there is a dependency on standard.ash from autoscend.

    That needs to be listed in dependencies.txt so that "svn install" will automatically install it. I looked at dependencies.txt...
  6. Bug OK. How are you using this? If you are automating...

    OK. How are you using this? If you are automating X turns in the Basement, that 5th choice will not take a turn, but will go back to the choice next adventure. Which is to say, it will loop forever,...
  7. Replies
    44
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    2,547

    Bug OK, I investigated a bit more since the whole...

    OK, I investigated a bit more since the whole ftext thing is done via Javascript in the browser.
    I noticed that if I opened a closed section so that ftext would search it, Gear Changer would be all...
  8. Replies
    44
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    2,547

    Bug That is completely reproducible. Interesting. ...

    That is completely reproducible. Interesting.

    I think we need a better check for when a responcse to inventory.php&which=2 actually has your equipment.

    Currently, ResponseTextParser calls...
  9. Replies
    2
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    91

    Bug When you "select" it, how? Looking at the code,...

    When you "select" it, how? Looking at the code, it only touches that parameter when you use the "gap" command.
    Considering it's done via choice #508, one would think the ChoicMmanager should handle...
  10. Bug - Fixed You are corre ct. The name of the monster really...

    You are corre ct. The name of the monster really is Red Fox, but we were testing for The Red Fox.
    Revision 20134. Tested by forcing a semirare with my pillkeeper. :)
  11. Replies
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    89,741

    That's fair. I've been doing that since before...

    That's fair. I've been doing that since before the forum has existed.
    And, if you want access to the latest - or any - version on your own terms, that's what you need to do.
    But, for lots of people...
  12. Try revision 20132.

    Try revision 20132.
  13. Or not. As coded, this will only count guard...

    Or not. As coded, this will only count guard turtles freed after the nemesis quest is complete - and each time you do that, you (eventually) get Cold-Blooded Warm Fuzzies. Do it 30 times, and you get...
  14. Ha. The Wiki says: Weird that freeing a...

    Ha. The Wiki says:


    Weird that freeing a turtle post-nemesis would give BOTH messages, but I think we need to recognize the first (pre-nemesis) message for counting guard turtles freed.
  15. Huh. The last time I did the Nemesis quest as a...

    Huh. The last time I did the Nemesis quest as a Turtle Tamer was Jan 13, 2020.


    [820] The Outer Compound
    Encounter: guard turtle
    Round 0: Veracity wins initiative!
    Round 1: Veracity casts...
  16. According to Mnnster Manuel, ML doesn't have any...

    According to Mnnster Manuel, ML doesn't have any effect in that zone.
  17. Bug - Fixed Try 20130.

    Try 20130.
  18. Bug - Fixed Yeah. Turns out the internal method for looking...

    Yeah. Turns out the internal method for looking up an adventure by name always does fuzzy matching. That's OK when the name is supplied by the user, but is not needed - or correct - when we want an...
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    1,186

    New Content Revision 20129 does this: - Adjust...

    Revision 20129 does this:

    - Adjust dripAdventuresSinceAscension when you encounter The Drippy House on the Prairie
    - Add .combat_percent to the $location proxy record
    - COmbat rate of The Drippy...
  20. Replies
    30
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    1,186

    New Content Revision 20128 tweaks a few things: - New...

    Revision 20128 tweaks a few things:

    - New setting - dripAdventuresSinceAscension starts at 0 and goes up by one for each adventure.
    - Unsurprisingly, it resets to 0 on ascension. :)
    -...
  21. Sticky: New Content Thanks. Revision 20126.

    Thanks. Revision 20126.
  22. Replies
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    96,546

    In my last couple of runs, I got the same...

    In my last couple of runs, I got the same semirare multiple times in a row. I was getting distilled wines for adventure generation, but, yeah - I hadn't really experienced this before.
    This script...
  23. Bug - Fixed Revision 20123 should fix this. Untested - except...

    Revision 20123 should fix this. Untested - except insofar as works for me with no obsolete adventuring locations. :)
  24. Bug - Fixed Fascinating. According to the Wiki, the Order...

    Fascinating.

    According to the Wiki, the Order of the Green Thumb Order Form (which gives you access to the Florist Friar) was the IOTM for May 2013.
    Also according to the WIki, Degrassi Knoll...
  25. Replies
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    1,186

    New Content The NC shows up every 15 turns. I did all my Drip...

    The NC shows up every 15 turns. I did all my Drip work without ascending - and the NC showed up on the 16th, 31th, ... visits. This resets on ascension, I hear, but I don't know for sure.
    The...
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