Bug Club Next Week Timer off by 1 when used with phosphor

Danre98

New member
Mafia didn't track my club into next week properly when I cast that spell in the same combat as "Create an Afterimage", starting the timer one turn too late (possibly because I only chained one combat?) and failing to warn me when the wandering monster was due. This is the second time this has happened.

Not a huge deal, but I thought it ought to be reported. I've attached the relevant portion of my session log in case it is useful.
 

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Was this with the latest version of Mafia? There was a bug in earlier versions where the count was off by one in free combats.
 
Hmm, the VHS counter in the same combat was also off by one? They use the same code.

How did you complete the combat -- clicking buttons in the relay browser, macro, combat script, combat filter function? And this was a habitated shadow slab that you instakilled with club into next week, followed by a chained combat that you freekilled with a shadow brick?
 
The VHS counter was correct and not off by one. Everything was completed in the relay browser.

Your description of the combats seem right (I forgot that I freekilled the chained combat, so I'm a bit confused now).
 
The phosphor might be irrelevant: this bug occurred again in the same version when I had a club into next week and a VHS monster due (i.e. Nextweek counter still showed one when VHS monster had been fought). But I tried to intentionally reproduce it and couldn't.
 
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