New Content Crimbo 2024

VladYvhuce

Member
When visiting the crimbo factory manually, this shows up in the graphical CLI.

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Crimbo Factory unknown lucky moai statuette Spirit of Easter (50) ROW1538
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Crimbo Factory unknown egg gun Spirit of Easter (200) ROW1537
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Crimbo Factory unknown lucky army helmet Spirit of St. Patrick's Day (350) ROW1540
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Crimbo Factory unknown Secrets of the Master Egg Hunters Spirit of Easter (500) ROW1533
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Crimbo Factory unknown How to Lose Friends and Attract Snakes Spirit of St. Patrick's Day (500) ROW1534
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Crimbo Factory unknown Covert Ops for Kids Spirit of Veteran's Day (500) ROW1535
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There hasn't been too much need for this since the (other) devs are on top of things but I created the thread (and moved a post) so things will be easier to track.
 
Current progress: I've defined a new format for coinmasters that use a ShopRow object that models what KoL itself displays when visiting a modern shop. When I visit the three Crimbo25 shops, this is what is now printed:
Code:
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Crimbo Cafe    ROW1527    chocolate ostrich egg    Spirit of Easter (15)
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Crimbo Cafe    ROW1528    candied beef and cabbage    Spirit of St. Patrick's Day (15)
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Crimbo Cafe    ROW1529    candy rations    Spirit of Veteran's Day (15)
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Crimbo Bar    ROW1521    Easter grasshopper    Spirit of Easter (15)
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Crimbo Bar    ROW1522    Irish eggnog    Spirit of St. Patrick's Day (15)
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Crimbo Bar    ROW1523    canteen of jungle juice    Spirit of Veteran's Day (15)
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Crimbo Factory    ROW1538    lucky moai statuette    Spirit of Easter (50)    Spirit of St. Patrick's Day (50)
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Crimbo Factory    ROW1537    egg gun    Spirit of Easter (200)    Spirit of Veteran's Day (200)
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Crimbo Factory    ROW1540    lucky army helmet    Spirit of St. Patrick's Day (350)    Spirit of Veteran's Day (75)
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Crimbo Factory    ROW1533    Secrets of the Master Egg Hunters    Spirit of Easter (500)
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Crimbo Factory    ROW1534    How to Lose Friends and Attract Snakes    Spirit of St. Patrick's Day (500)
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Crimbo Factory    ROW1535    Covert Ops for Kids    Spirit of Veteran's Day (500)
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Notice that they are not tagged as "buy" or "sell": there is a item you can obtain by turning in some quantity of one or more other objects.

A new kind of Coinmaster which uses ShopRow records should be able to handle multiple items as "currencies" and allow multiple kinds of currencies to be traded into order to obtain another item - something which currently has to be handled as a Creation Method.

We'll see how it goes. Hopefully I'll be done well before Crimbo is over. :)
 
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