Recent content by zanmatoer

  1. zanmatoer

    Bale's Relay Overrides

    Made an educated guess, it should be: svn checkout https://svn.code.sf.net/p/bale/relay/code/campground
  2. zanmatoer

    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    I do the same. It is a ridiculously powerful tool.
  3. zanmatoer

    Native Windows (x86) KoLmafia.exe

    Hey, Just posting to say you have another user. The memory difference between this build and the .jar is startling! I'm another who would love an automatic update feature if and when you have time, I'm currently using the python .jar one which works nicely. Also, I ran the 64bit version...
  4. zanmatoer

    How to upload my whole KOL folder automatically before I shutdown my computer?

    There are individual icons for each folder within your Dropbox, so if you open the folder that your KolMafia .jar/.exe is in, you can easily check whether all Mafia files are synced, even if the rest of your Dropbox is busy doing it's own thing.
  5. zanmatoer

    BatBrain -- a central nervous system for consult scripts

    I'm getting a error: Division by zero (BatBrain.ash, line 835) That area of the code looks like it's to do with BatMan RE, but after that I get rather lost... SQUEAK
  6. zanmatoer

    BatBrain -- a central nervous system for consult scripts

    Works like a charm, many thanks Winterbay.
  7. zanmatoer

    BatBrain -- a central nervous system for consult scripts

    I'm getting the same error with elemental forms
  8. zanmatoer

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    If this could be included as an option, it would be great; especially for ATs as Ioeth mentioned. I tend to do the Nemesis quest in aftercore, so having part of it completed in run, where it can also benefit the run (even if only in ease of adventuring, rather than turncount) would be an...
  9. zanmatoer

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Can of Black Paint and Forged Identification Documents have this problem, I think.
  10. zanmatoer

    Destroy All Monsters

    I'll test it out as soon as this firefighting event is done. Thanks!
  11. zanmatoer

    Destroy All Monsters

    Sorry for my absence, exams happened. Thanks for your replies guys, love this community! To answer your question Winterbay, that WHAM_AlwaysContinue idea sounds perfect.
  12. zanmatoer

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    +1 This would be amazing, but looks to be a massive undertaking.
  13. zanmatoer

    BatBrain -- a central nervous system for consult scripts

    The OPS doesn't seem very well implemented as it stands. I only acquired one very recently, but WHAM used 'throw shield' before suckerpunch a whole lot... Often it would use "entangling noodles, throw shield, suckerpunch" to stasis with a megadrone in my CoT. Obviously "throw shield...
  14. zanmatoer

    Destroy All Monsters

    WHAM seems a lot more willing to throw an error and let the user deal with the problem than DAM, which more often than not will forge ahead (occasionally getting you beaten up in the process). Both of these scenarios are useful depending on playstyle at the time. Often I'd prefer a small...
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