Recent content by RESPRiT

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    bountiful.ash - a better bounty script

    Edit: This script has been forked and is now maintained by loathers at: https://github.com/loathers/bountiful Hello! It's been a while since I've written an .ash script, but a few days ago I decided to re-implement bounty hunting since the existing bounty.ash doesn't really fulfill my needs. A...
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    Using combat filters with use() function

    Ah, I totally forgot about prefref, thanks for the reminder! I realize now that the wiki page for daily properties is over a year out of date, which explains why I wasn't finding the property there.
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    Using combat filters with use() function

    Sweet! Works great! boolean use_combat(item it, string filter) { string page = visit_url("inv_use.php?&pwd&which=3&checked=1&whichitem=" + it.to_int()); if(page.contains_text("You don't have the item you're trying to use")) { return false; } if(page.contains_text("You're...
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    Using combat filters with use() function

    Checking combat skill usability Some items, such as the Spooky Putty Sheet, will initiate combat when used. Is there a way to use a combat filter with a use() call like you can with adventure()? Solved! Another thing I just thought of: is there a way to check if a combat skill is usable? For...
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    Auto 2-day HCCS

    The puck actually has always had support, you just have to use a sk8 gnome in the painting to enable it. I can maybe update my fork if there's enough interest, but honestly CS is so fast already I don't see the need.
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    Auto 2-day HCCS

    It looks like the script might have aborted due to Counter Checker? I have had Counter Checker interrupt the script before, so I would just make my counter script blank when running it.
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    Auto 2-day HCCS

    Is your script up to date? I fixed this bug a while ago by adding the function equipIfHave.
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    Auto 2-day HCCS

    Generally speaking, if you're missing many skills and items for CS, you shouldn't be aiming for a 2-dayer, which this script is optimized for. If you're missing a day inbetween the first and second login, you're also missing chateau potions that help a lot. Regardless, I'll add a setting that...
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    Auto 2-day HCCS

    Choco-mint patties aren't currently supported since the script originally never thought it would have to spend turns on rests. I plan an adding costed rest support to the script to make alternate classes more likely to succeed, although I have two exams coming up for next week so I'm a bit...
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    Auto 2-day HCCS

    You're going to hit the tough parts on day 2- mainly due to the power leveling. Make sure your CCS is mana conservative and if you have to spend an extra rest for mana or autosell some stuff don't hesistate to do so.
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    Auto 2-day HCCS

    Could you post a log that goes through the script smoothly? Also, in case anyone is wondering, I just successfully completed a 2/428 HC Pastamancer run using my latest build of the script. I'm going to test the other classes as well, but I think that with the right skills, this script should be...
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    Auto 2-day HCCS

    I actually looked at the source and the script aborts if you run out of ways to restore mana anyways so no new loops should arise. Nice to know I don't have to push a new fix :p
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    Auto 2-day HCCS

    Update the script again, there was in infinite loop bug. Can you list your skills and IOTMs? Maybe even post a session log.
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    Auto 2-day HCCS

    Chateaucast resorts to spending meat if you're out of free rests. That being said, you're totally right in that it'll loop if you run out of meat. I've been very busy for this upcoming Halloween and won't be able to push a fix to that (although if you're running out of meat for mana you probably...
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    Auto 2-day HCCS

    I've pushed the loop fix. For anyone who wants to do it manually, just change line 374 from: while(have_effect(to_effect(which)) < duration) { to: while(have_skill(which) && have_effect(to_effect(which)) < duration) {
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