Recent content by Paulie Astaire

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    First Things First -- a multipurpose pre-combat consult script

    Fixed the knight issue. I changed main() in FirstThingsFirst.ash to: void main(int initround, string foe, string url) { round = initround; boolean intheclear = (monster_attack() < my_buffedstat($stat[moxie]) - 6 + threshold); if ((monster_attack() - monster_level_adjustment() == 0 &&...
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    First Things First -- a multipurpose pre-combat consult script

    There are a couple of functions I'd like to add to this script, and I'm not 100% sure how to do it. If this isn't the place to discuss this just let me know and I'll move over to the Discussion forum. I'd like to make it so that if the monster you're fighting has defense that is too high for...
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    First Things First -- a multipurpose pre-combat consult script

    I have the exact same problem with that adventure, but assumed it was Mafia and not related specifically to this script. I think the names of the knights were changed and Mafia's database hasn't been updated, which is why you're getting a window saying Mafia lost sync-- it encountered a monster...
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    First Things First -- a multipurpose pre-combat consult script

    Great script! I went ahead and changed the line in class_action() from "You get the jump on " to "You get the jump " because it was being broken by Sword Behind Inappropriate Prepositions.
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