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gausie's latest activity
gausie
replied to the thread
Bug
r27908 Jick Jar use is mistaken as use of a Suspicious Jar, preventing Procedurally-Generated Skeleton Tower adventuring
.
Did you mess with that HTML source at all? Usually it comes through with no linebreaks to the DEBUG file
Yesterday at 9:23 AM
gausie
replied to the thread
New Content
Mayam Calendar
.
Just to note: we also need to track the calendar being reset in The Hidden Temple (some debug HTML of this happening would be...
Yesterday at 9:21 AM
gausie
replied to the thread
Bug
r27908 Jick Jar use is mistaken as use of a Suspicious Jar, preventing Procedurally-Generated Skeleton Tower adventuring
.
Yep! Thanks https://github.com/kolmafia/kolmafia/pull/2304
Yesterday at 9:20 AM
gausie
replied to the thread
Bug
r27908 Jick Jar use is mistaken as use of a Suspicious Jar, preventing Procedurally-Generated Skeleton Tower adventuring
.
If you can attach a debug log of an affected campground.php, I can sort
Friday at 9:17 AM
gausie
replied to the thread
Excavator - gausie's spading script
.
You can of course run spade but that will make you approve each submission. Best bet is to just remove that entirely, Excavator will...
Apr 5, 2024
gausie
replied to the thread
Excavator - gausie's spading script
.
I do lament that TS makes it harder for tinkering, but it really does make it so much easier for me as an author. I do tinker with a lot...
Apr 2, 2024
gausie
replied to the thread
Excavator - gausie's spading script
.
There won't be any ash files anywhere anymore as I have moved the project to JS, though I appreciate and apologise that your scripts...
Mar 30, 2024
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