Done. Here is the output. I have no idea what to do. Thanks for your help!
> call scripts\autoBasement.ash
Running ZLib version: r37 (current)
Running AutoBasement version: 3.4 (current)
Initializing items and effects...
Searching for "arse-a'fire elixir"...
Search complete.
Searching for...
Hi guys anyone care to help me with this?
I am currently on lvl 203 using this script.
i keep running into this problem
this is the line/code in question:
float cost_effectivness(_item value)
{
vprint(value.i + " has a cost effectiveness of " + (value.percent_mod *...
hello! i am in a HC bugbear invasion run, how can i set the script to not look for keys and not to create the star items?
it kinda takes a lot of adventures to get the star items so id rather skip that.
i do have the astral bludgeon and the hammer of smiting as of now... in terms of better +stat enchantments i have loads of better weapons than the hilarious comedy prop
EDIT: it now seems to auto equip the disturbing fanfic for some reason...
Hello winterbay, ill move my inquiries here,
1st off this is what is written in my modifier maximizer
0 beeosity, 0.5 mp regen max, mainstat 137 max, +melee -10 ml +muscle experience +5 mp regen min +5 mp regen max
as for the CLI output
Maximizing (1st time may take a while)...
48...
hi i have a problem with the hilarious comedy prop, is there anyway i can stop the script from always equipping it when i run? i dont understand why it does it when there are other perfectly fine weapons available. im in hard core by the way as a SC.