Looking good as of r27652.
> modtrace PvP Fights
|type|source|PvP Fights|
|Item|Alice's Army Foil Lanceman|+6.00= +6.00
|Effect|Offhand Remarkable+6.00= +12.00
When Offhand Remarkable is active, it's not applied to the Card Sleeve. For example:
> equip list
Off-hand: card sleeve
> modtrace pvp
|type|source|PvP Fights|
|Item|Alice's Army Foil Lanceman|+6.00= +6.00|
I noticed this because the maximizer was preferring to equip the sturdy cane...
There is a condition (lines 944 and 955 of version 1.0) in the action filter for choosing whether or not to whip the guard turtles that doesn't seem right. Maybe I'm reading it wrong, but I can't see any reason why it should be there.
Anyhow, removing the highlighted condition fixes the...
I don't quite understand the data directory but it seems to be a different issue. You can create data files from a script. As far as I can tell, you can't actually create ccs files from a script.
This is the issue I'm raising. At the moment ccs files are not detected in sub-directories.
To clarify, it finds all CCS files but those in subdirectories. This has happened for a long time and still occurs with 8538. Having looked at the source, I can't even imagine how the behaviour you describe could possibly occur, because it uses DataUtilities.list which uses File.list to find...
The reason this happens is because creating a new ccs file called "farming/castle" will create a file under the path "ccs/farming/castle.ccs". In my opinion, this is a good thing as it allows me to arrange my ccs directory logically.
The problem is that...
Automating is what I was looking at and since mafia continues to surprise me, I thought I'd check if a shortcut already existed. Calculating based on the days drops will work just as well.
Cheers.
Sorry for double posting, but I think I've solved the problem.
Turns out the USB flash drive had been running out of space, and was truncating the config files. I'm keeping a fairly close eye on it now, but I suspect this was the problem the whole time. Basically, I'm an idiot.
When I refer to "combat actions", I mean that the default action of "attack with weapon" is now set and any special options are reset (pickpocket, noodles).
I don't close the window during the logout process. Usually I use quit from the main menu, and sometimes I use my shortcut to close the...
This option is set.
Another thing to note is that the options under 'Preferences' aren't reset to their defaults. I'll also clarify that this doesn't happen every time. It's very sporadic.
I do run it with -Duser.dir and the -Duser.home options.
My customisations are disappearing without any particular pattern. Just to be clear things like the identified dusty bottles, bang potions, zone choices, combat actions, and so on.
Any idea how to debug why and how this happens? I run the nightly builds and it has been happening for at least...
Am I missing something obvious in how the various scripts perform some actions only once a day (version checks and such)? Even after quitting and starting KoLmafia again, the actions are not run again.
The only way I can possibly see this working is that some properties (maybe all) are cleared...