Recent content by 3BH

  1. 3

    ZLib -- Zarqon's useful function library

    I agree with your assessment, I was super confused on this when two different people posted about it in discord, took a while to narrow down what I thought was happening, and I could still be wrong. You can reproduce the error (even though I understand that this isnt really a real use case) by...
  2. 3

    ZLib -- Zarqon's useful function library

    We have had multiple users reporting errors to the effect of: "Stack overflow during ASH script: (zlib.ash, line 375)". on discord. It seems to be tied to there being no vars_defaults.txt or vars_<user>.txt Did anything change related to that recently? Editing to add actual useful context...
  3. 3

    Bug is_npc_item() returns false for mystic/star chart despite those both being shop.php

    As stated in the title both the mystic shop and the star chart are shop.php but their items dont show up as true for is_npc_item(). This is relevant because pizza cube wont let you use as an ingredient anything that comes from shop.php, which in this case would include white pixels, star hats...
  4. 3

    Feature Comprehensive Cartographic Compendium choice adventure spoilers

    Yes I was. I'm still getting used to thinking through how I think mafia ought to behave, because it shouldnt necessarily behave the same way I would write an ash script. I appreciate the questions and responses!
  5. 3

    Feature Comprehensive Cartographic Compendium choice adventure spoilers

    Its hard to know how many NCs you have left before you get the item. Say you did 2 noncombats day 1 so you are half done with the neck but you forget by day 2 how many you already had and were trying to allocate your resources optimally. You could have tracked them using ash $location[Dark Neck...
  6. 3

    Feature Comprehensive Cartographic Compendium choice adventure spoilers

    Oh no, I just realized I screwed up the comment describing billiards room choice adventure + // Choice 1436 is Billiards Room Options Sorry about that
  7. 3

    Feature Comprehensive Cartographic Compendium choice adventure spoilers

    In honor of me screwing up and selecting the wrong choice adventure in The Dark Neck of the Woods I propose adding choice adventure spoilers to the Map encounters. This should provide helpful spoilers to : Choice 1427 is The Hidden Junction Choice 1428 is Your Neck of the Woods Choice 1429 is...
  8. 3

    Feature - Implemented Muffin Tin reminder for Valhalla

    To me, the most logical way to approach breakfast is using a similar tactic to what we currently do for boxing daycare. The reason I think this is because both are accomplished through a series of choice adventures. In boxing daycare we use GenericRequest to accomplish this as seen in the...
  9. 3

    Feature - Implemented Muffin Tin reminder for Valhalla

    I'm going to post my thoughts here about how a KoLMafia supported property and implementation could look like in the hope of learning something or another either through your implementation in VMF or through an actual KoLMafia patch. The first thing I am thinking is that we would need a...
  10. 3

    Feature - Implemented 2CRS seed updates

    I have the full 56 just sitting in their moonsigns waiting for seed refreshes :)
  11. 3

    Bug - Fixed Adventurous Spelunker record indicates it deals no physical damage

    I hope this is as simple as the following patch: Changing familiars.txt from: -193 Adventurous Spelunker spelunker.gif item0,meat0,drop Professor of Spelunkology Stembridge sidearm 3 3 3 3 hands,clothes,eyes Into this: +193 Adventurous Spelunker spelunker.gif combat0,item0,meat0,drop...
  12. 3

    Feature - Implemented 2CRS seed updates

    TCRS seeds have reshuffled as of 9/19. I am still facing issues uploading a patch of this size, which is understandable, so I have updated the relevant raw files in the same google drive link. I have also uploaded just the patch here. If there is an easier way for me to submit this spading data...
  13. 3

    Feature - Implemented Muffin Tin reminder for Valhalla

    I was thinking it would be a cool idea to have a reminder in ValhallaDecorator to remember to request your muffin so you get your tin in your next life. I tried making a patch here but I have run into some issues. My first issue was that upon requesting the muffin...
  14. 3

    Feature - Implemented 2CRS seed updates

    Hi all, So as some may know I recently setup some spading multis so I can easily spade the 2CRS seed changes when effects get reshuffled which seems to happen when buffs get reclassified as nohookah or move in and out of the positive/negative buffs pool. I have a process which then runs and...
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