Here is a script that I've been working on today that really takes the sting out of the earliest part of a run. It has two parts. The first does some no-brain pulls out of Hagnk's and does your eating for you. Then the second part runs around Seaside Town and unlocks all the quests that it can without entering combat.
You're probably going to want to customize the first part to meet your own specifications. Foodwise, I am pulling three chow meins that benefit the stat of your class, and boozewise I am pulling two 4D drinks and two 3D drinks that boost your stats as well (although there is a flag there that lets me pull three 4D and one 3D if I think that I'm going to clear the Friars in time to take advantage of it). The library has support for mushroom wines and TPS drinks so that it should be pretty easy to work your way around grabbing the stuff that you will actually use, and the whole thing supports restricted diet runs without modification. In addition, the script pulls (and uses) a Meat Maid, a dictionary, a cottage, and the common familiar item for the familiar you have equipped at the moment. Again, you shouldn't have any trouble making modifications if you do things a bit differently.
For the second part, the script will visit the Toot Oriole, open the letter, and then unlock the Pretentious Artist, the Crackpot Mystic, and the Untinkerer. To get the final one to work, the script goes through the first two tests of your guild so that the meatcar owner opens up and gives you the recipe (which is, of course, what gets the Untinkerer talking). I am assuming here that your primary stat is high enough to pass the first two tests, but this should be fine as long as you did any sort of sensible eating and drinking in the first phase. In addition, if you happen to have ascended under a Muscle sign, the script will then talk to the Mayor and pick up the screwdriver from Degrassi Knoll.
So, with any luck, you can start right in with equipping your weapons and taking on triffids and rushing bums! Hope that it takes a few tedious minutes off your runs like it did for me!
You're probably going to want to customize the first part to meet your own specifications. Foodwise, I am pulling three chow meins that benefit the stat of your class, and boozewise I am pulling two 4D drinks and two 3D drinks that boost your stats as well (although there is a flag there that lets me pull three 4D and one 3D if I think that I'm going to clear the Friars in time to take advantage of it). The library has support for mushroom wines and TPS drinks so that it should be pretty easy to work your way around grabbing the stuff that you will actually use, and the whole thing supports restricted diet runs without modification. In addition, the script pulls (and uses) a Meat Maid, a dictionary, a cottage, and the common familiar item for the familiar you have equipped at the moment. Again, you shouldn't have any trouble making modifications if you do things a bit differently.
For the second part, the script will visit the Toot Oriole, open the letter, and then unlock the Pretentious Artist, the Crackpot Mystic, and the Untinkerer. To get the final one to work, the script goes through the first two tests of your guild so that the meatcar owner opens up and gives you the recipe (which is, of course, what gets the Untinkerer talking). I am assuming here that your primary stat is high enough to pass the first two tests, but this should be fine as long as you did any sort of sensible eating and drinking in the first phase. In addition, if you happen to have ascended under a Muscle sign, the script will then talk to the Mayor and pick up the screwdriver from Degrassi Knoll.
So, with any luck, you can start right in with equipping your weapons and taking on triffids and rushing bums! Hope that it takes a few tedious minutes off your runs like it did for me!