Love the speed of this script after the update, and love the decision making ability. (Open with praise, before going negative.)
This script, while working well with adventuring, does not stop and sell off only the items that were farmed during it's course. I didn't notice until it was too late, that the script sold off all of my reserves of base booze. After watching the print-out at the end of farming, I saw that not only is it selling off my booze, but also what *appear* to be random items out of my inventory.
Is this a built in inventory clean-out function? Or is the script misbehaving? While I don't miss the feathers from ducks that were sold off, I did have use for the booze. I really hate feeling like everything I post lately is a problem report.
Please, understand that I do appreciate you and all the developers of mafia and it's scripts. I merely want a better understanding of what is going on.