First run of script during this ascension resulted in endless loop (until cancelled). Latest daily Mafia build, autoBasement v2.0, aftercore, DB, ascended once, current run is HC no clover, verbosity = 3.
Code:
Items and effects initialization complete!
mpAutoRecovery => -0.05
mpAutoRecoveryTarget => -0.05
Basement level 1: Monster
Maximizing...
1260 combinations checked, best score 310.0
Putting on hardened slime hat...
Equipment changed.
Wielding pygmy spear...
Equipment changed.
Holding polyalloy shield...
Equipment changed.
Putting on black greaves...
Equipment changed.
Putting on Mr. Accessory...
Equipment changed.
Putting on headhunter necktie...
Equipment changed.
Putting on Elmley shades...
Equipment changed.
Putting Spudlesby the Levitating Potato back into terrarium...
Taking Gronaldlesby the Hovering Sombrero out of terrarium...
tiny maracas is better than (none). Switching items...
Putting on tiny maracas...
Equipment changed.
[6445] Fernswarthy's Basement (Level 0)
Encounter: 99 Bottles of Beer on a Golem
Round 0: flyingsaucer1 wins initiative!
Round 1: flyingsaucer1 executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
Round 2: flyingsaucer1 executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 1
This continued to round 127 when I Esc'd the script and then defeated the very first monster in the relay browser. I did not see this previously mentioned in the 32 pages of posts.
CCS for this monster is what was used for the Sauceror run
Code:
[ bottles of beer on a golem ]
item chloroform rag
item love song of smoldering passion
but no chloroform rags were on hand.
The session log shows
Code:
[6445] Fernswarthy's Basement (Level 0)
Encounter: 99 Bottles of Beer on a Golem
Round 0: flyingsaucer1 wins initiative!
Adjusted combat item count: divine blowout (-1)
Round 1: flyingsaucer1 executes a macro!
Round 2: flyingsaucer1 executes a macro!
Round 3: flyingsaucer1 executes a macro!
...
Round 127: flyingsaucer1 executes a macro!
Round 128: flyingsaucer1 tries to steal an item!
Round 129: flyingsaucer1 uses the divine blowout and uses the plot hole!
Round 130: 99 bottles of beer on a golem takes 302 damage.
You gain 18 Chutzpah
After Battle: Gronaldlesby bends its brim into an approximation of a smile.
You gain 2 Strengthliness
You gain 1 Wizardliness
You gain 2 Cheek
Suggestions?