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    Main Interface Window Size change?

    Thank you, that seems to be working. It looks like it's charachter specific too, is that correct? Is there any way to make it a 'blanket' statement? Even if there isn't, thank you so much, this is much better! d
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    Main Interface Window Size change?

    <smirk> I lot of people tell me I'm different... is there any way to adjust it Veracity? Or some sort of option to `save`the size as it was when closing? I just like being able to access all the Daily Deed buttons without scrolling. Also, thank you for all your hard work with Mafia, it is very...
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    Main Interface Window Size change?

    The width is okay, it's the height that is too 'small', and it is smaller than it was in previous versions. Previously, I could see all the info in the "Daily Deeds" section without scrolling, and now I can't. So there must be something that has been changed, and I'm hoping that I'm therefore...
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    Main Interface Window Size change?

    Hi there, hopefully I'll be able to explain this adequately. I've just upgraded to version v161 r13036, and I notice the window size of the main screen is smaller than I'd like it. I've tried resizing it to the proper size and closing it, but when I open it again, is is once again at the too...
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    Feature - Implemented Duplicate scripts cause "not found" error for consult scripts

    Ah, you're right, there's one in Consult, and one in Scripts. I'm not positive which one I should delete? Thank you very much, doing to get rid of one, and if that doesn't work, i'll move it back to scripts. And thanks for the info about "Waiting for Info", I was thinking I was waiting for...
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    Feature - Implemented Duplicate scripts cause "not found" error for consult scripts

    Hi guys, downloaded the newest version of mafia, and now when I run my turns, I get this error: Consult script 'trailme.ash' not found. You're on your own, partner. Click here to continue in the relay browser. Here's a copy of my CCS: skill disco dance of doom skill disco dance ii: electric...
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    autoBasement.ash - Better basement automation

    Ah, I changed it to verbosity 3, and it seemed to be breaking because I was above level 30. Changed that, I think it might be working now. Thank you for the help! d
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    autoBasement.ash - Better basement automation

    I'm not sure what I've done wrong (and I'm sure it's me), that when I run autobasement, it does the shopping before hand, but nothing else. No outfits are created, etc. Is there a way to manually reset it? It was working, and I got through the first 83 floors. Any suggestions would be greatly...
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    One-Click Wossname -- automatic level 12 quest completion

    I'd downloaded it on the 14th, and that gave me version 22. Grabbed version 23 today, and worked flawlessly once again. Thank you very much! d
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    One-Click Wossname -- automatic level 12 quest completion

    I believe I downloaded the latest version 2 days ago, but I didn't get a notice when Wossname started that Zlib was out of date. I'll double check t-mow at work and ensure it's the proper version. Thank you for your help, I'll confirm t-mow one way or the other. d
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    One-Click Wossname -- automatic level 12 quest completion

    I'm guessing the script needs to be updated after some of the content changes, but I'm currently getting this error: Bad location value: "king's chamber" (zlib.ash, line 419) Is it just me, or have I done something wrong? The script works fantastic, and I've used it a lot. Hoping to again. If...
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    Ascend.ash: hands-off ascension script

    Okay, I'd tried that before, but deleted them this time, and re-extracted the eatdrink.ash back to it, and still this error: Undefined reference to function 'eatdrink' (Ascend.ash, line 62) I did rename the folder from "to_zip" to "Ascend" but that shouldn't make a difference, would it? Thanks...
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    Ascend.ash: hands-off ascension script

    I'd updated EatDrink.ash, and then re-extracted the whole Ascend package again, and double checked to make sure it was the 'old' Sept 27, 2009 eatdrink.ash, but I'm still getting that error. Could you please let me know if I'm missing something else? Thank you very much, d
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    Make.meat.fast

    I apologize, I didn't go all the way through the list, but is there a way to specify not to sell some items? For example, I don't want to have the Bottle's of Rum sold, as I make more changing them into Bottle of Lt. Freeman. I didn't see an option, and it'd be nice to setup what are the...
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    One-Click Wossname -- automatic level 12 quest completion

    Thank you very much for the help Zarqon, I'll try that when I get home! d
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    One-Click Wossname -- automatic level 12 quest completion

    I apologize, I went through a bunch of pages, and didn't see it. I haven't been able to see where I can now specify which plan to use? So far, it seems to default to the Optimal one, and since I already have the Wossname, I'd like it to just do it quickly. I know where I used to do it, but can't...
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    One-Click Wossname -- automatic level 12 quest completion

    I'm getting the same Warplan is corrupt error. plan_for["nightslide"] = "frat-6-alpha"; I've unzipped them from a fresh download of 1.5.3, with them in a directory called Warplan. That didn't work, so I tried putting them in a directory called Data. Any ideas? Thanks for your help! d
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