Could this list be made conditional - only have an active link for each item if the action can actually be taken?
For example, pressing the Shore Script link does nothing unless there are adventures and meat available. Some of the other items require knowledge of recipes or availability of items.
The "other" list is conditional in the sense that entries that cannot be performed either do not appear or do not have an active link if prerequisites are not met.
While trivial, it feels like a QOL life change for another play style has been implemented in a manner that reduces my QOL.
Thanks.
For example, pressing the Shore Script link does nothing unless there are adventures and meat available. Some of the other items require knowledge of recipes or availability of items.
The "other" list is conditional in the sense that entries that cannot be performed either do not appear or do not have an active link if prerequisites are not met.
While trivial, it feels like a QOL life change for another play style has been implemented in a manner that reduces my QOL.
Thanks.