Search results

  1. G

    Feature - Implemented Expose StoreManager.priceItemsAtLowestPrice(false)

    When the button for repricing things to lowest (in the store manager) was removed, the ability to allow pricing things as mallmin was apparently lost - the button showed a Messagebox where you would choose yes/no, the "reprice" cli command will always leave the cheap stuff unpriced. It'd be...
  2. G

    Bug - Fixed The thing where oilPeakProgress sometimes gets retardedly big values

    I think i found out what the problem is. It looks like this thing happens on systems with languages that use something as decimal separator that isn't a point, like for example german, where comma is used instead. What happens is that String.format( "%.2f", whatever) (in QuestManager.java)...
  3. G

    Feature Consumption warning when consuming sliders/pickle juice without 5 spleen to clean

    Aaaaaaaaaaaaaaahhhhhh i just ate three sliders without chewing anything before aaaaaaaaaaaaaahhhhh (probably also applies to the -full/-drunk batfellow consumables)
  4. G

    New Content - Implemented Correctly handle totes.

    Currently, if a PVP fight causes you to acquire or transmit totes, the CLI output incorrectly reads like "You challenged <whomever> and lost the PvP fight, 0 to 0!". This is apparently caused by the pattern that matches the win/loss message and score (WIN_PATTERN1, if I'm looking at the right...
  5. G

    Bug - Fixed Frosty mug wonkiness

    I've been experiencing weirdness with the handling of frosty mugs (no other consumption helpers though). It's like the flag that the next thing is to be drank through a mug instead of normally is never cleared; since it isn't an explicit preference, I can't tell for sure though. Behavior I saw...
  6. G

    Feature Raw/verbatim string literals in ASH

    Some languages have raw/verbatim/whatever string literals, in which escape sequences are not evaluated, for example in C# the literal @"\nneat\n" is equivalent to what one otherwise would write as "\\nneat\\n", escaping the backslashes to doublebackslashes to get a literal "\n" into the string...
  7. G

    Feature - Implemented Faster autosell handling (in many cases)

    Currently, the CLI autosell command and the ASH autosell function seem to always hit autosell_ugly.php for their job, which does a wasteful full inventory load. In cases where only one item is handled, or all quantities are the same numeric amount (or all of them, or all but one of them), which...
  8. G

    Feature - Implemented Minor Copperhead stuff

    While doing the Copperhead stuff for reasons, I noticed some small stuff that could accomodate that quest and should hopefully be no big trouble to implement. 1. The standard item condition in The Copperhead Club is misspelled as "Copperheard Charm". (ok, more of a bug report than a freq...)...
  9. G

    Bug - Fixed Potentially abusable lack of validation in map_to_file?

    map_to_file doesn't validate the filename parameter, so you can traverse the directory tree upwards with "..". If mafia is in a directory upon which you have write access, you can create new and change arbitrary existing files trivially in the Mafia dir, and potentially anything on the same...
  10. G

    Feature - Rejected Some add'l ASH functions for limited chat interaction?

    Now that the bug that allowed one to throw arbitrary messages into chat is fixed (and I couldn't find a trivial way to circumvent the fix), may I humbly request some more chat-related functions to replace the, in my opinion, reasonable usages for that capability? 1. boolean [string]...
Top