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    Feature - Implemented Toggle Auto-Ode to Booze

    Thanks, given the age of the thread, I wasn't sure whether to update or start a new one. It's an edge case, certainly, but I can't see people drinking Temps for adventures instead of the extension, in situations where the autocast of ode would kick in. Thyme jelly donuts might benefit from the...
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    Feature - Implemented Toggle Auto-Ode to Booze

    Don't Auto-Ode when drinking Temps I suggested adding a toggle for auto-ode a couple years ago, and it was dismissed (rightfully). However, I once again came across the same behavior that inspired the first post - trying to extend one effect, I removed everything else and drank a couple...
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    Bugbear Door Changer

    Sorry for the delay, I was busy putting out fires (like half of everyone :)) I think your issue may have been due to the image caching setting - I'd guess that you had it enabled, while I had it disabled while writing this script. I've edited place.ash to take this setting into account, and...
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    Bugbear Door Changer

    I'll double check after rollover, but right now I'm overdrunk. Looking over my logs though, I have (over different runs, and not chronological) [270] Medbay Encounter: Staph from the Staff [270] Morgue Encounter: bugbear mortician ... [150] Waste Processing Encounter: Smell Bad! [150]...
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    Bugbear Door Changer

    I couldn't figure out a way to track it without hitting the logs. If mafia is storing this somewhere using that would definitely be an improvement, but I couldn't find tracking other than the keyotron. I didn't get out a stopwatch, but I feel like it took 1 to 3 seconds to load, if that -...
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    Bugbear Door Changer

    Bugbear Door Changer 0.1.1 (This script requires ZLib) This changes the doors of the Bugbear Mothership, so that you can see at a glance what sections are accessible, started, and finished - It also gives a better clue as to whether an area will cost an adventure (because areas that are...
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    BatMan Relay -- more info, less clicking

    Maybe it's just me, but (while awesome!) this script appears to have something against the letter "C"?! Took these from the same fight - first round had fight & fight-preload in the relay folder, then i removed them for the second round, and put them back in for the third round, and... yeah...
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    Bug - Fixed Some combat items not marked as such

    What it says on the tin - some combat items aren't labeled as a combat usable item. Looks like a problem with entries in tradeitems.txt possibly? Mislabeling means they can't be used in a CCS, among other things. Combat items I found lacking the combat flag: - barbed-wire fence - Doc...
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    Feature - Implemented Toggle Auto-Ode to Booze

    r9884 added the ability for Mafia to auto-cast ode if you know it, have enough MP and an accordion, and are not in ronin/HC. It does not ask for confirmation to do so. Usually, this is convenient. However, there are still some situations in which you would not want to cast Ode, even if you...
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    Bug - Fixed "Add a status line to independent windows" causing Main Interface drawing issue

    "Add a status line to independent windows" causing Main Interface drawing issue If "Add a status line to independent windows" is checked, when opened the Main Interface window will be very small, with a status line covering the first few toolbar buttons. Issue was not present in builds 10068...
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