Devour Minion, Meat Shields, and Zombie Maestro should be recognized for in-combat use. The training cost for zombie skills has been fixed. Zombie skills are marked as not permable now. (As of 11440).
Lure Minion: I don't know if I want to add support for this. Maybe it could be added as a separate command.
Howl of the Alpha: This is probably like Banishing Shout, but someone needs to actually check.
Summon Minion: It looks to me like I have the code written for this. However, the code in ChoiceManager.specialChoiceHandling() is only triggering the first time the choice adventure is reached, and not the second time to leave the choice adventure. That works fine when casting it the first time, but it leaves KoL in a state where all skills that use choice adventures are messed up until you visit main.php.
Summon Horde: I have this coded, and it's working properly. Most of the code is common with Summon Minion, so I've been waiting on it in case I change things around, but maybe I should just add it.
Zombie Maestro: The -1 to skill cost still needs to be added. However, this is currently bugged in KoL (subtracting 1 from the total cost of multi-casting instead of 1 from the cost of the skill), so I think it should wait.