I'll consider adding that support.
One of the reasons I never thought about it is that I already have a clanhopping script HERE. That meets all my clanhop needs.
> ash import <bafh.ash>; int origin = origin_clan(); goto_clan(90485); visit_vip("crimbo"); goto_clan(origin);
Hopping over to Bonus Adventures from Hell.
Unable to invoke crimbo
Returning to home clan.
Returned: true
> ash import <bafh.ash>; int origin = origin_clan(); goto_clan(90485); visit_url("clan_viplounge.php"); visit_vip("crimbo"); goto_clan(origin);
Hopping over to Bonus Adventures from Hell.
You have a present under the Crimbo tree in your clan's VIP lounge!
Unable to invoke crimbo
Returning to home clan.
Returned: true
> ash import <bafh.ash>; int origin = origin_clan(); goto_clan(90485); visit_url("clan_viplounge.php"); visit_vip("mirror"); goto_clan(origin);
Hopping over to Bonus Adventures from Hell.
You have a present under the Crimbo tree in your clan's VIP lounge!
Mirror stream closed.
Returning to home clan.
Returned: true
> ash import <bafh.ash>; int origin = origin_clan(); goto_clan(90485); visit_vip("mirror"); goto_clan(origin);
Hopping over to Bonus Adventures from Hell.
Mirror stream closed.
Returning to home clan.
Returned: true
You have a present under the Crimbo tree in your clan's VIP lounge!
Visiting Looking Glass in clan VIP lounge
You acquire an item: "DRINK ME" potion
Visiting Crimbo Tree in clan VIP lounge
You acquire an item: Crimbo Candy Cookbook
import <bafh.ash>
int origin = origin_clan();
goto_clan(90485);
visit_vip("crimbo");
visit_vip("glass");
visit_vip("pool 3");
visit_vip("pool 3");
visit_vip("pool 3");
visit_vip("ballpit");
goto_clan(origin);
[COLOR="#808000"]> help snack[/COLOR]
chips type [,type [,type]] - buy chips from your clan's snack machine