So, Hot Tub can remove "all" removable negative status effects, as can Shake It Off (though presumably not Dread Cocoa only removable effects?). However, the Wiki is pretty quiet on testing. Is it true that they can remove all the effects listed below (from http://kol.coldfront.net/thekolwiki/index.php/Category:Negative_Status_Effects, excluding those already handled in Mafia by other skills - and can those skills remove any of these?) :
•Curse Magnet
•Deadened palate - shake will remove (and hot tub may)
•First Eye Blind
•Hernia! - shake will remove (and hot tub may)
•Natural 1 - shake will remove (and hot tub may)
Confirmed:
•A Revolution in Your Mouth - both will remove
•All Covered In Whatsit - both will remove
•Barking Dogs - both will remove
•Beer in Your Shoes - both will remove
•Bloody Hand - both will remove
•Corroded Weapon - both will remove
•Flared Nostrils - both will remove
•Strangulated - both will remove
•Tangled Up - both will remove
•Temporary Amnesia - probably impossible with skill
•Temporary Blindness - both will remove
•Tenuous Grip on Reality - both will remove
•Toad In The Hole - both will remove
•Turned Into a Skeleton - both will remove
Note - some of these look like combat only effects that run out at the end of the combat, but might continue if you free run, which is possible in Pete as there are so many, so maybe we should exclude them. Some are pretty minor and I guess we may already have decided not to support them on that basis (eg All covered in Whatsit), but if so perhaps we should mention in the code as a comment.
Basically I looked at adding remove effect info for Shake It Off, but there seem to be a lot more unknowns that I'd expected.
•Curse Magnet
•Deadened palate - shake will remove (and hot tub may)
•First Eye Blind
•Hernia! - shake will remove (and hot tub may)
•Natural 1 - shake will remove (and hot tub may)
Confirmed:
•A Revolution in Your Mouth - both will remove
•All Covered In Whatsit - both will remove
•Barking Dogs - both will remove
•Beer in Your Shoes - both will remove
•Bloody Hand - both will remove
•Corroded Weapon - both will remove
•Flared Nostrils - both will remove
•Strangulated - both will remove
•Tangled Up - both will remove
•Temporary Amnesia - probably impossible with skill
•Temporary Blindness - both will remove
•Tenuous Grip on Reality - both will remove
•Toad In The Hole - both will remove
•Turned Into a Skeleton - both will remove
Note - some of these look like combat only effects that run out at the end of the combat, but might continue if you free run, which is possible in Pete as there are so many, so maybe we should exclude them. Some are pretty minor and I guess we may already have decided not to support them on that basis (eg All covered in Whatsit), but if so perhaps we should mention in the code as a comment.
Basically I looked at adding remove effect info for Shake It Off, but there seem to be a lot more unknowns that I'd expected.
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