So we have several zones that will force a non-combat, which we could start tracking.
I may be missing a few as these are off the top of my head.
Black Forest - The NC is a super-likely after 4 fights without a NC
The Hidden City - Hidden Apartment & Office Building - They occur after X fights
Zeppelin Protesters - The wiki says
Are there any other zones that has reoccurring non-combats at some counter?
Specifically ones where turns_spent can't be trusted.
For example, with the office building if you forced a NC for the first NC, you can no longer trust turns_spent in that location to tell you what turn the next NC will appear.
Friars has recently (last few months) introduced a property to tell us when the last NC was encountered, which is what I was thinking for the above. Simply tracking when the last NC was encountered.
I think 1970s volcano perhaps?
I may be missing a few as these are off the top of my head.
Black Forest - The NC is a super-likely after 4 fights without a NC
The Hidden City - Hidden Apartment & Office Building - They occur after X fights
Zeppelin Protesters - The wiki says
Every 7 adventures is a guaranteed non-combat adventure, randomly chosen from the three normal ones.
- Though I'm not sure if this can be calculated normally from turns_spentAre there any other zones that has reoccurring non-combats at some counter?
Specifically ones where turns_spent can't be trusted.
For example, with the office building if you forced a NC for the first NC, you can no longer trust turns_spent in that location to tell you what turn the next NC will appear.
Friars has recently (last few months) introduced a property to tell us when the last NC was encountered, which is what I was thinking for the above. Simply tracking when the last NC was encountered.
I think 1970s volcano perhaps?