I think we're talking about different things (if not then I'm lost). My vision of the future:
• User specifies the name of the mood they want to use during farming as part of script setup
• User puts whatever they want into their mood, in whatever way makes them happy
- This includes things like casting empathy x times, using nasal spray and, in my ideal world, they could add preternatural greed to their mood in the same way.
This would give the user a single, unified location for all of the effects they want to run during farming and I wouldn't have to worry about making sure that their demon gets summoned before they start farming. Perfectly doable, but it was a small piece of complexity that I was hoping to avoid.