Lately I started having a problem with Mafia aborting during my farm script and I can't figure out why.
It aborts after this happens where it finishes adventuring in the Castle. I don't know why it would be trying to see if it was wearing those items after adventuring as it was already wearing that from a previous outfit call for the outfit "Meat". The debug log wont open for me or be uploaded to the forums, so I will attempt again tomorrow to see if I can get it to write a new log. I've also posted my automated script, its mostly in cli execute, so it will probably get a little annoying to look at. Any help will be appreciated.
Request 251 of 251 (Beanstalk: Giant's Castle) in progress...
[124238] Giant's Castle
Encounter: Alphabet Giant
Strategy: C:\Users\AustinCPC\Desktop\KoL Shit\ccs\cheffy.ccs [default]
Round 0: cheffy wins initiative!
Round 1: cheffy uses the facsimile dictionary!
Round 2: cheffy uses the facsimile dictionary!
Round 3: cheffy uses the facsimile dictionary!
Round 4: cheffy uses the facsimile dictionary!
Round 5: cheffy uses the facsimile dictionary!
Round 6: cheffy uses the facsimile dictionary!
You gain 51 Meat
Round 7: cheffy attacks!
You gain 796 Meat
You acquire an item: heavy D
You acquire an item: original G
You gain 13 Muscleboundness
You gain 24 Mysteriousness
You gain 6 Cheek
Putting on monster bait...
You may only equip one of those at a time.
Putting on Hodgman's lucky sock...
You may only equip one of those at a time.
It aborts after this happens where it finishes adventuring in the Castle. I don't know why it would be trying to see if it was wearing those items after adventuring as it was already wearing that from a previous outfit call for the outfit "Meat". The debug log wont open for me or be uploaded to the forums, so I will attempt again tomorrow to see if I can get it to write a new log. I've also posted my automated script, its mostly in cli execute, so it will probably get a little annoying to look at. Any help will be appreciated.
Code:
//Cheffy Automated Script
import <eatdrink1.ash>;
//Declare Meat Amount in Closet
int start_meat = my_closet_meat();
//Cheffy Breakfast
cli_execute("if meat > 0; closet put * meat");
cli_execute("outfit Meat");
cli_execute("familiar hobo monkey");
use_familiar($familiar[hobo monkey]);
visit_url("inv_use.php?&pwd&which=2&whichitem=4135 ");
cli_execute("closet take 200000 meat");
cli_execute("if twinkly wad > 15; use 15 twinkly wad");
eatdrink(fullness_limit(),inebriety_limit(), spleen_limit(), false,1000,0,0,0,false);
cli_execute("uneffect ode");
cli_execute("uneffect On the Trail");
cli_execute("csend 422 meat to kolabuff");
cli_execute("csend 19 meat to IocaineBot");
cli_execute("concert Elvish");
cli_execute("friars booze");
cli_execute("summon Drinks");
cli_execute("cast Vent Rage Gland");
cli_execute("call VIPPool.ash 1");
cli_execute("call VIPPool.ash 1");
cli_execute("call VIPPool.ash 1");
cli_execute("CheffyHoboAT.txt");
cli_execute("nuns");
cli_execute("if meat > 0; closet put * meat");
//Declare Initial Amount of Adventures after Breakfast
int startadv = my_adventures();
//Cheffy Meat Adventuring
cli_execute("ccs cheffy");
cli_execute("puttyfarm.ash");
cli_execute("adventure 15 farm");
cli_execute("uneffect On the Trail");
cli_execute("ccs cheffy");
cli_execute("adventure * castle");
//Cheffy End of Run Control
cli_execute("status refresh");
cli_execute("shrug cantata");
cli_execute("csend 1 meat to kolabuff");
cli_execute("csend 1 meat to Testudinata");
cli_execute("csend 3 meat to Testudinata");
cli_execute("csend 4 meat to Testudinata");
cli_execute("csend 5 meat to Testudinata");
cli_execute("csend 8 meat to Testudinata");
cli_execute("csend 9 meat to Testudinata");
cli_execute("csend 12 meat to Testudinata");
cli_execute("csend 270 meat to Testudinata");
cli_execute("csend 140 meat to Testudinata");
cli_execute("wait 60");
cli_execute("status refresh");
eatdrink(fullness_limit(), inebriety_limit(), spleen_limit(), true,1000,0,0,0,false);
cli_execute("cast * love");
cli_execute("Nuns");
cli_execute("cast * love");
cli_execute("Nuns");
cli_execute("cast * love");
cli_execute("outfit rollover");
//Cheffy Daily Item Handling
cli_execute("refresh inventory");
cli_execute("if duct tape > 4; create duct tape wallet; use duct tape wallet");
cli_execute("if awful poetry journal > 1; autosell * awful poetry journal");
cli_execute("if Angry Farmer candy > 1; autosell * Angry Farmer candy");
cli_execute("if chaos butterfly > 1; autosell * chaos butterfly");
cli_execute("if furry fur > 1; autosell * furry fur");
cli_execute("if heavy D > 1; autosell * heavy D");
cli_execute("if original G > 1; autosell * original G");
cli_execute("if Mick's IcyVapoHotness Rub > 1; autosell * Mick's IcyVapoHotness Rub");
cli_execute("if plot hole > 1; autosell * plot hole");
cli_execute("if probability potion > 1; autosell * probability potion");
cli_execute("if procrastination potion > 1; autosell * procrastination potion");
cli_execute("if thin black candle > 1; autosell * thin black candle");
cli_execute("if Warm Subject gift certificate > 1; use * Warm Subject gift certificate");
cli_execute("if giant needle > 1; send * giant needle to wadbot || wads");
cli_execute("if wolf mask > 1; send * wolf mask to wadbot || wads");
cli_execute("if disturbing fanfic > 1; send * disturbing fanfic to wadbot || wads");
cli_execute("if twinkly nugget > 5; send * twinkly nugget to wadbot || wads");
cli_execute("if twinkly powder > 5; send * twinkly powder to wadbot || wads");
cli_execute("if love song of smoldering passion > 1; mallsell * love song of smoldering passion");
cli_execute("if love song of icy revenge*> 1; mallsell * love song of icy revenge");
cli_execute("if love song of disturbing obsession > 1; mallsell * love song of disturbing obsession");
cli_execute("if love song of vague ambiguity > 1; mallsell * love song of vague ambiguity");
cli_execute("if love song of naughty innuendo > 1; mallsell * love song of naughty innuendo");
cli_execute("if love song of sugary cuteness > 1; mallsell * love song of sugary cuteness");
cli_execute("if scratch 'n' sniff dragon sticker > 1; mallsell * scratch 'n' sniff dragon sticker");
cli_execute("if scratch 'n' sniff wrestler sticker > 1; mallsell * scratch 'n' sniff wrestler sticker");
cli_execute("if scratch 'n' sniff rock band sticker > 1; mallsell * scratch 'n' sniff rock band sticker");
cli_execute("if scratch 'n' sniff UPC sticker > 1; mallsell * scratch 'n' sniff UPC sticker");
cli_execute("if scratch 'n' sniff apple sticker > 1; mallsell * scratch 'n' sniff apple sticker");
cli_execute("if scratch 'n' sniff unicorn sticker > 1; mallsell * scratch 'n' sniff unicorn sticker");
cli_execute("if a little sump'm sump'm > 1; mallsell * a little sump'm sump'm");
cli_execute("if calle de miel > 1; mallsell * calle de miel");
cli_execute("if ducha de oro > 1; mallsell * ducha de oro");
cli_execute("if fuzzbump > 1; mallsell * fuzzbump");
cli_execute("if horizontal tango > 1; mallsell * horizontal tango");
cli_execute("if ocean motion > 1; mallsell * ocean motion");
cli_execute("if perpendicular hula > 1; mallsell * perpendicular hula");
cli_execute("if pink pony > 1; mallsell * pink pony");
cli_execute("if rockin' wagon > 1; mallsell * rockin' wagon");
cli_execute("if roll in the hay > 1; mallsell * roll in the hay");
cli_execute("if slap and tickle > 1; mallsell * slap and tickle");
cli_execute("if slip 'n' slide > 1; mallsell * slip 'n' slide");
cli_execute("if little paper umbrella > 1; mallsell * little paper umbrella");
cli_execute("if coconut shell > 1; mallsell * coconut shell");
cli_execute("if magical ice cubes > 1; mallsell * magical ice cubes");
cli_execute("if dry noodles > 1; mallsell * dry noodles");
cli_execute("if fetid feather > 1; mallsell * fetid feather");
cli_execute("if flaming feather > 1; mallsell * flaming feather");
cli_execute("if flirtatious feather > 1; mallsell * flirtatious feather");
cli_execute("if frozen feather > 1; mallsell * frozen feather");
cli_execute("if frightful feather > 1; mallsell * frightful feather");
cli_execute("if disassembled clover > 1; mallsell * disassembled clover");
cli_execute("undercut");
cli_execute("if twinkly wad > 30; closet put -30 twinkly wad");
//Cheffy End of Run Meat Deposit
cli_execute("closet put * meat");
//Cheffy Session Log Print
logprint("Meat gained: " + (my_closet_meat() - start_meat));
logprint("Adventures Used: " + startadv);
logprint("Meat Per Adventure: " + ((my_closet_meat() - start_meat) / startadv));
logprint("Meat in Closet: " + my_closet_meat());
//Cheffy Logout
cli_execute('exit');