So, getting my feet wet with ASH scripting, I made the attached script to automate a fun thing I was doing - adventuring with my stocking mimic until it dropped a particular kind of candy, eating that candy, and continuing on adventuring.
I originally just used while (adventure(advs, place)) to adventure with, but apparently adventure returns false if you meet, say, an item condition.
I had no idea what to search for, and the reference wiki isn't much help, so (assuming one exists) can someone point me to a list of things that make adventure exit and whether it returns true or false because of them?
If there isn't such a list, can someone explain the difference between adventure() returning true and returning false?
I originally just used while (adventure(advs, place)) to adventure with, but apparently adventure returns false if you meet, say, an item condition.
I had no idea what to search for, and the reference wiki isn't much help, so (assuming one exists) can someone point me to a list of things that make adventure exit and whether it returns true or false because of them?
If there isn't such a list, can someone explain the difference between adventure() returning true and returning false?
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