I thought they scaled, but couldn't make sense of them. The final monster had fixed Atk/Def/HP, but there seemed no sense to the ones leading up to him.
I just had an ah-ha moment.
I entered the Strongest Adventurer Contest and intentionally came in #11 in line. Here is what I fought:
#1: Macho Man Atk: 167 Def: 101 HP: 210
#2: Iron Chef Atk 167 Def 167 HP 119
#3: Macho Man Atk: 196 Def: 120 HP: 234
#4: Entire Shoplifter Atk: 172 Def: 209 HP: 192
#5: Entire Shoplifter Atk: 173 Def: 221 HP: 200
#6: Entire Shoplifter Atk: 178 Def: 236 HP: 215
#7: Macho Man Atk: 258 Def: 140 HP: 272
#8: Macho Man Atk: 273 Def: 140 HP: 285
#9: Iron Chef Atk: 239 Def: 144 HP: 187
#10: Mr. Loathing Atk: 300 Def: 150 HP: 300
Notice how they become successively more powerful culminating with the "boss".
The "fighter", "mage", and "rogue" differ in whether Atk is better or worse than Def.
Here is the Sleaziest Adventurer Contest
#1: Grease Trapper Atk: 164 Def: 104 HP: 207
#2: Ham Shaman Atk: 167 Def: 170 HP: 120
#3: Porkpocket Atk: 161 Def: 192 HP: 185
#4: Porkpocket Atk: 172 Def: 211 HP: 191
#5: Porkpocket Atk: 177 Def: 230 HP: 198
#6: Ham Shaman Atk: 214 Def: 214 HP: 161
#7: Porkpocket Atk: 187 Def: 255 HP: 220
#8: Porkpocket Atk: 191 Def: 271 HP: 230
#9: Ham Shaman Atk: 242 Def: 238 HP: 190
#10: Leonard Atk: 200 Def: 300 HP: 250
And, here is what I saved of previous "bosses":
The Tasmanian Dervish - 300/150/300
Mr. Loathing - 300/150/300
Arthur Frankenstein - 300/150/300
This is a new mechanism for monster stats. The individual monsters have specific stats (with a random factor), but they are weaker the farther back in line they are.
I just had an ah-ha moment.
I entered the Strongest Adventurer Contest and intentionally came in #11 in line. Here is what I fought:
#1: Macho Man Atk: 167 Def: 101 HP: 210
#2: Iron Chef Atk 167 Def 167 HP 119
#3: Macho Man Atk: 196 Def: 120 HP: 234
#4: Entire Shoplifter Atk: 172 Def: 209 HP: 192
#5: Entire Shoplifter Atk: 173 Def: 221 HP: 200
#6: Entire Shoplifter Atk: 178 Def: 236 HP: 215
#7: Macho Man Atk: 258 Def: 140 HP: 272
#8: Macho Man Atk: 273 Def: 140 HP: 285
#9: Iron Chef Atk: 239 Def: 144 HP: 187
#10: Mr. Loathing Atk: 300 Def: 150 HP: 300
Notice how they become successively more powerful culminating with the "boss".
The "fighter", "mage", and "rogue" differ in whether Atk is better or worse than Def.
Here is the Sleaziest Adventurer Contest
#1: Grease Trapper Atk: 164 Def: 104 HP: 207
#2: Ham Shaman Atk: 167 Def: 170 HP: 120
#3: Porkpocket Atk: 161 Def: 192 HP: 185
#4: Porkpocket Atk: 172 Def: 211 HP: 191
#5: Porkpocket Atk: 177 Def: 230 HP: 198
#6: Ham Shaman Atk: 214 Def: 214 HP: 161
#7: Porkpocket Atk: 187 Def: 255 HP: 220
#8: Porkpocket Atk: 191 Def: 271 HP: 230
#9: Ham Shaman Atk: 242 Def: 238 HP: 190
#10: Leonard Atk: 200 Def: 300 HP: 250
And, here is what I saved of previous "bosses":
The Tasmanian Dervish - 300/150/300
Mr. Loathing - 300/150/300
Arthur Frankenstein - 300/150/300
This is a new mechanism for monster stats. The individual monsters have specific stats (with a random factor), but they are weaker the farther back in line they are.