I know the command to get the frequency with which an item drops. Is there a similar command to get the frequency with which a monster occurs? This information is shown in the UI (e.g. Raver Giant - 12%) but I don't know how to get it programmatically.
If no such thing exists already, it would be very helpful for a Big New Script I'm writing. For my purposes, non-random monsters (e.g. ultrarares, yam monsters, etc) could be 0 or -1.
Much thanks!
If no such thing exists already, it would be very helpful for a Big New Script I'm writing. For my purposes, non-random monsters (e.g. ultrarares, yam monsters, etc) could be 0 or -1.
Much thanks!