This is fun. I might even have my multis buy it.
Ryo_Sangnoir and I have already done a bunch for it, but there's a fair amount left.
1) There are six artifacts. They are all in items.txt. They are quest items.
- I wonder if you can get more than one a particular item by spending an extra 11 turns to see the Shadow Labyrinth again before turning the artifact in for the reward?
The answer to that will determine whether we show stats/effect or artifact in the appropriate choice spoiler
- They don't look like they'd have unusual plurals.
2) The Shadow Forge will let you craft 9 new items.
- lastShadowForgeUnlockAdventure is turn where you visited the forge
- We have a SHADOW_FORGE crafting method.
- You can craft things as long as you have not spent an adventure since opening the forge.
- That means you can pull or buy ingredients if you want to create a particular item but are missing ingredients
- I bet that shadow trousers have a special plural
- There is a food, a booze, and a spleen item
They are all currently marked Unspaded in fullness, inebriety, and spleenhit
I made and ate a shadow hot dog in-run today after completing my 11 free Shadow Rift turns, using feel envy and Fondeluge to force items to drop.
You place the dark hot dog in your mouth and it vanishes. Your stomach churns.
You gain 6 Adventures.
You gain 13 Beefiness.
You gain 15 Enchantedness.
You gain 13 Sarcasm.
You gain 1 Fullness.
Not as good as Cookbookbat food, but not too shabby.
I'll free the King tomorrow with plenty of organ space available and will spade some more.
3) There are six shadow bosses. I spent a lot of turns yesterday getting all the factoids, so I got to see their characteristics.
- They are all in monsters.txt with what Manuel reports for them.
- like regular Shadow creatures, they scale up as you adventure
- We need the Atk/Def/HP formulae for that scaling - as well as for regular shadow creatures.
- I guess we should mark them as BOSS monsters?
- Orrery reflects spells, matrix rearranges itself to avoid physical attacks, scythe can insta-kill you, and so on. I don't think we have a way to record all those characteristics.
4) You get 11 Turns of Shadow Affinity the first time you accept a quest from Rufus
- This means 11 free turns through a Shadow Rift.
- I see it count down after a fight.
- Does it count down if you do not adventure in a Shadow Rift? Hopefully not, but I did not try it.
- Can you extend it with a PYEC or other means?
- If it does not count down outside of a rift, do we handle that correctly? Probably; we refresh concoctions from charpane or api.
- need a property to track whether you've gotten Shadow Affinity yet today
5) Speaking of quests, you have 3 choices. You can have one active at a time
- fight a boss
- find an artifact
- retrieve mundane shadow items
- We need to parse interacting with him and save which boss/artifact/items he seeks in properties
(This will be useful for scripts, so they don't have to parse.)
- You don't have to accept a quest. If you call him again, does he offer different quests?
(If so, we clear those properties.)
- If you accept a quest, save type & target in other properties.
- His quest appears in the charpane and in the questlog. We should do Quest tracking
unstarted -> started (accepted) -> step1 (achieved goal) -> finished
6) You can visit the forest using Rufus's shadow lodestone. That will give a bunch of items.
- Can they be any shadow items, or just ones from the last rift you went through?
I did this yesterday and got 2 sausage, 2 bread, and 3 fluid, corresponding to bat, guy, orb.
Those are the 3 monsters from the Castle in the Clouds rift - the last one I went through.
I bet you can go through the rift of your choice with lodestone and get items from there. Sweet!
- You can do this once a day. I think. We need a property for tracking whether you've gone to the forest yet.
7) We add choice spoilers to the Shadow Labyrinth. Currently, they will show both the stats or effect and the artifact that Rufus might be looking for.
- We should only show an artifact if you are actually looking for one, and only the specific one you are looking for.
Ryo_Sangnoir and I have already done a bunch for it, but there's a fair amount left.
1) There are six artifacts. They are all in items.txt. They are quest items.
- I wonder if you can get more than one a particular item by spending an extra 11 turns to see the Shadow Labyrinth again before turning the artifact in for the reward?
The answer to that will determine whether we show stats/effect or artifact in the appropriate choice spoiler
- They don't look like they'd have unusual plurals.
2) The Shadow Forge will let you craft 9 new items.
- lastShadowForgeUnlockAdventure is turn where you visited the forge
- We have a SHADOW_FORGE crafting method.
- You can craft things as long as you have not spent an adventure since opening the forge.
- That means you can pull or buy ingredients if you want to create a particular item but are missing ingredients
- I bet that shadow trousers have a special plural
- There is a food, a booze, and a spleen item
They are all currently marked Unspaded in fullness, inebriety, and spleenhit
I made and ate a shadow hot dog in-run today after completing my 11 free Shadow Rift turns, using feel envy and Fondeluge to force items to drop.
You place the dark hot dog in your mouth and it vanishes. Your stomach churns.
You gain 6 Adventures.
You gain 13 Beefiness.
You gain 15 Enchantedness.
You gain 13 Sarcasm.
You gain 1 Fullness.
Not as good as Cookbookbat food, but not too shabby.
I'll free the King tomorrow with plenty of organ space available and will spade some more.
3) There are six shadow bosses. I spent a lot of turns yesterday getting all the factoids, so I got to see their characteristics.
- They are all in monsters.txt with what Manuel reports for them.
- like regular Shadow creatures, they scale up as you adventure
- We need the Atk/Def/HP formulae for that scaling - as well as for regular shadow creatures.
- I guess we should mark them as BOSS monsters?
- Orrery reflects spells, matrix rearranges itself to avoid physical attacks, scythe can insta-kill you, and so on. I don't think we have a way to record all those characteristics.
4) You get 11 Turns of Shadow Affinity the first time you accept a quest from Rufus
- This means 11 free turns through a Shadow Rift.
- I see it count down after a fight.
- Does it count down if you do not adventure in a Shadow Rift? Hopefully not, but I did not try it.
- Can you extend it with a PYEC or other means?
- If it does not count down outside of a rift, do we handle that correctly? Probably; we refresh concoctions from charpane or api.
- need a property to track whether you've gotten Shadow Affinity yet today
5) Speaking of quests, you have 3 choices. You can have one active at a time
- fight a boss
- find an artifact
- retrieve mundane shadow items
- We need to parse interacting with him and save which boss/artifact/items he seeks in properties
(This will be useful for scripts, so they don't have to parse.)
- You don't have to accept a quest. If you call him again, does he offer different quests?
(If so, we clear those properties.)
- If you accept a quest, save type & target in other properties.
- His quest appears in the charpane and in the questlog. We should do Quest tracking
unstarted -> started (accepted) -> step1 (achieved goal) -> finished
6) You can visit the forest using Rufus's shadow lodestone. That will give a bunch of items.
- Can they be any shadow items, or just ones from the last rift you went through?
I did this yesterday and got 2 sausage, 2 bread, and 3 fluid, corresponding to bat, guy, orb.
Those are the 3 monsters from the Castle in the Clouds rift - the last one I went through.
I bet you can go through the rift of your choice with lodestone and get items from there. Sweet!
- You can do this once a day. I think. We need a property for tracking whether you've gone to the forest yet.
7) We add choice spoilers to the Shadow Labyrinth. Currently, they will show both the stats or effect and the artifact that Rufus might be looking for.
- We should only show an artifact if you are actually looking for one, and only the specific one you are looking for.